Thanks Kaivax, just wanted to remind that some classic models like the naga tower were broken (texture animations not working in-code)… hopefully that is fixed before release, anyways thanks!
?? the chat system is pretty much all still there. You can create and join private channels as always. Clan channels are missing because clans aren’t in the game, but that will probably be restored in one of the next patches.
While there’re other more important issues that should be addressed, I hope you will fix the remaining mistakes/suggestions for Classic portraits: fix background glow for many of them, add blue pupils for Thrall’s portrait and three more default ones (Peasant, Acolyte, Wisp).
I honestly forgot this was a thing, literally who cares about their little baby ladder. I just expect one or more aspects of the game to be broken from poor QA testing.
You cannot share channels with players with different language settings so private channels are pretty meaningless. Furthermore, viiksi is talking about the UI, if you compare chatting with people on wc3 now with chatting pre-reforged, you will probably agree that chatting is much less pleasant in reforged. Furthermore, the chat in reforged doesn’t follow the new lines said, you have to manually scroll to the most recent message at times. My biggest point of conern is how chat channels look, they are somewhere in a corner as if they are not very important, while they are indeed as viiksi said about 40% of the wc3 experience.
that sounds like a bug to me. Chat channels might be region based, but language based? Citation needed on that. Make a video of you trying to join a channel with someone shown to have a different language setting.
I don’t think it’s particularly more or less pleasant. If it’s less, it’s because of changes in the community, not the chat feature itself.
Furthermore, the chat in reforged doesn’t follow the new lines said
It does for me normally, there may be bugs with it, but it certainly is capable of doing so. Bugs can be fixed.
You can click a button to make the chat take the whole screen. While I’d prefer being able to freely change the size, it can be as important as you want it to be. But I think this is more just changing player tendencies I don’t think people chat in games as much as they used to.