Does anyone here think:
A Warcraft 3 Remastered/Definitive edition is worth 30-40$ with the exception that the campaigns get reworked just as they are now, and all the World Editor enhancements still being done ?
The only difference would be, graphically it wouldn’t be as over the top as Reforged.
Idk about all of you, and i’m looking forward in hearing your opinion, but i would have personally preferred if the visuals of Warcraft 3 was done in a Remastered or Definitive Editoin fashion instead.
Because i think Blizzard was mistaking when they thought the audience for Warcraft 3 even cares for graphics.
i’m a guy that would say Warcraft 3 Classic currently as it is in patch 1.31.1, is worth 30$ just for the overwhelming custom content alone.
Now remember, i fully understand why some people would be skeptical of that, but as a map maker and atleast as a person who sees how many great maps exist for people to play outside of your usual (TD/MOBA/UtherParty/<insert top 10 popular maps here) maps, i truly believed it was about time OTHER then that maps were given a spotlight.
I hope you guys will atleast understand where i’m coming from. i mean i don’t know what is the definition of being a shill.
A - Supporting Blizzard with Reforged knowing that the custom community will shrink down to the typical top 10 maps.
B - Saying current game is already worth 30$ because there would be an endless stream of custom content coming.
Reforged just made 100% of all model resources in Hive WorkShop outdated and left no replacements for it. its practically forcing the map making group to only play within the bubble of Warcraft.
while when you consider the existing model resources. there is:
- World War 2 models
- Steam Punk models
- Ancient civilization models (aka Greeks, Rome, etc)
- Stylized Cartoony models more in line with Lord of The Rings
- And an extremely large category of Warcraft models, from what’s actually useful, to what looks far better then the standard models yet not as over the top as Reforged.
- And Special Effect models.
This results in us having the option to play almost infinite amount of custom games. alongside several Campaign maps apart from the standard Blizzard ones that are done better then what Blizzard made in 2002.
• Like, Rise of The Blood Elves
• Curse of the Forsaken
• Legends of Arkian
• The Chosen One
Alternate Campaigns like Turnro’s work:
• Malfurions Quest
• Adventures of Rowan The Wise
• Resurrection of the Scourge
• Jeopardy of the Horde
Now what do you get out of Reforged exactly ?
honestly, to me it sounds like with Reforged we’re starting from ground 0 again.
What did we have in 2002-3 ? Melee + Campaign.
well that’s exactly what i feel we have now with Reforged. and why ?
well, here is my argument, i believe that people want to only play on Reforged HD now that it exists and forget Classic/SD exists, now if people think like this then the entire map legacy of Warcraft 3 just got wipe washed besides the top 10.
is that what you want Warcraft 3 to be ? and i’m legit asking from you.
So, melee+Campaign+10popular maps.
Vs melee+Campaign+Infinite maps.
There is potential with Reforged to grow, but you guys gotta admit that starting from ground 0 sounds horrible. making over the top quality models that Reforged has, for people in hive that are just doing this as a hobby is actually outlandish to ask. they mightaswell get hired and do modeling if they can pull off over the top models like Reforged, why do it free ?
What’s magical about SD is that because SD models are easier to make we get a lot more of them. and its a lot easier to make them look better then what already exists in Classic Warcraft 3.
All this time usually hive model resources had better looking models, with near infinitely more options, and creativity. and now Blizzard published something that the community is going to have a hard time trying to outdo. the only exception being, Blizzard isn’t just going to provided resources for the game just because they love it. unlike the community which did all of this just cuz they enjoy their time, doing this as a hobby. and they love the game.
I feel like just as Microsoft did the Age of Empires 2 Definitive Edition Remaster, the same approach should have been made with Warcraft 3.
I mean think about it, Had Blizzard taken a less soo over the top bite out of the birthday cake, they might have been able to pull of something that feels like its actually finished. and everyone feels as if they are relieved at the very least.
With Reforged we’ve clearly seen what blizzard has been doing. pretty much rope jumping between visual improvements, and campaign. which people aren’t even fully agreeing with anyway.
Some people are here demanding 2018 demo promise, some are here saying they don’t want those, and some are here like me saying whole of Reforged just feels like it has lack of quality and polish at its core, no matter how hard Blizzard is currently trying to polish what i would call non Blizzard quality work. (aka polished is still… you guessed it.)
Does anyone actually feel relieved here ?
Too much Development time was lost in deciding something, then deciding to change that something, then spending the entire time changing it. without realizing all this time they wasted, they could have done much more.
And most importantly, i feel like instead of Blizzard trying to do a balanced uplifting so that at the very least 50%+ of the community can just smoothly transition, they just did some sort of out of touch uplifting that excluded most of what existed before.
Hey i mean, maybe people wouldn’t look down on SD graphics and give them a chance for the huge potential they can have.