Warcraft 3: I am ready to stop being angry

Wait, when you mean HD or SD, are you referring to Reforged graphics vs classic graphics, or something else like widescreen or higher resolution? Because if you didn’t buy Reforged graphics I thought you couldn’t use them anyway, even in online games. I don’t see why maps should be able to have that requirement either. Classic graphics should be able to work in place of Reforged graphics like in Starcraft Remastered. Maybe players with classic graphics would just see more models that look the same if they lack specific models that are only present in Reforged. But worst case, it would just mean classic players wouldn’t be able to play those custom maps (and a reason to encourage them to buy Reforged).

But if you just mean resolution, I’m not saying people who didn’t buy Reforged shouldn’t get the option of playing widescreen or at higher resolution. So they could still play on those maps assuming they can and are willing to play with those settings.

It doesn’t have to be as old as 2003 (actually even slightly older computers could possibly still run classic WC3), but if it was that old, your computer or operating system might not be able to get the full capacity of such a hard drive. For example Windows 98, and sometimes Windows 2000 and even Windows XP (at least pre SP1) have a limit of 128 GB hard drives, so that would be a substantial portion of the space along with other needed files that the computer might need to have. Also the game may no longer work with these operating systems anyway, which means you’d have to upgrade.

But say you have a 2007 (Vista, which also may no longer work), 2010 (Windows 7) or even 2015 computer. You could still be pressed for space or it could at least be an inconvenience. Why should you have to spend $50 or buy anything let alone download all that data to keep playing a game from 2003? Especially when you didn’t have to until Reforged?

I have more then enough space, but its being filled with 26.2 GB of useless HD assets i’ll never use. i don’t care for these assets. i’ll never use them. and i’m sticking to classic.

Why am i being punished for something i never wanted?

I’m pretty fine with Classic War3 that was originally 1.5-3 GB to be 5 GB or something. no problem. i just don’t want files i’ll never use on my computer. its a forced waste of space. just because modern technology has made the problem very unnoticeable it doesn’t mean that Blizzard did nothing wrong. they did do wrong by forcing people that are only interested with classic visuals to just have HD assets in their PC worth of nothing.

Don’t cover this up.

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Yes, I think this is true.

The difference between StarCraft Remastered and WarCraft Reforged is that in WC3 you can import your own graphics, and use any graphic in almost any way you want.

The way they have it set up, the game doesn’t automatically fall back to SD graphics if no HD is available, and for a couple very important reasons.

It provides map makers with more control over their graphics because if they want to they can set up a fallback, for both missing HD graphics in HD instead using SD graphics, and for players in SD mode vs HD mode. However, this is a very complicated system for map makers to support, so they provide mapmakers the option to only support SD or HD. This helps mapmakers save lots of space in their maps as well, and saves people time from downloading much larger maps.

There is no guarantee on Blizzard’s end that all graphics will always have a graphic available for both SD and HD when it comes to custom maps. This is also partly why WC3 can’t swap on the fly. When it comes to the content Blizzard makes, sure, but not user-made content. This is because SD and HD graphics are not fundamentally 2 sides of the same coin like in SC: Remastered. In SC Remastered, its the same graphic object that just has 2 sprite sheets, one for HD and one for SD. This is not how WC3 Reforged works. HD and SD graphics are fundamentally two separate objects.

Because games get patched. If you want online play, you have to keep up with the patches, dlc etc that are released. If you don’t want to do that, and just want to play single player, don’t update it, and/or play LAN. But if you want to continue to play a game online, it comes with certain responsibilities.

Like upgrading your computer more than once in the past 2 decades.

28gb patch

4head

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28gbs in 2020

4head

Wait so you’re saying you think it’s true that a player does have to buy Reforged to use Reforged graphics, even online. So then, I’m not following how a player that didn’t buy Reforged would be able to play a map that is set to HD only or no fallbacks are made. Unless by “HD graphics” you just mean custom or imported graphics rather than the default HD graphics that Blizzard made. Otherwise, wouldn’t that be a sort of loophole for a player to use HD graphics without buying Reforged? It would mean that if you already have classic, the $30 for Reforged is basically just for the campaign which barely got any new content other than the graphics. Well that and ladder with HD graphics.

And if possible what would happen if you tried to force the issue then, by editing an HD or SD only map to also allow the other graphics but without setting up fallbacks for missing units? Anyway if maps had to support both HD and SD, then if a model or ability is based on an existing Blizzard model or ability that has both an HD and SD counterpart, then it shouldn’t be an issue for it to switch to HD or SD. If it has a Blizzard HD model but not an SD model or vice versa, there still might be a base model that it could switch to. It would just share the same model as something else, but better than a checkered box or nothing. Otherwise for imported or custom models and graphics, they would just have to be downloaded.

Everything you said only applies if the company chooses to do it that way. Granted many do do it that way for PC games, but that doesn’t mean it’s right. For console games that usually isn’t the case because they honor the system that the game was made for. Even if patched, they usually continue to work online without having to buy a new system or more space, until if and when they pull the servers down. But even for PC, no one said that patches have to come with increased system requirements or THAT much more space, or that paid DLC/Remaster data has to be downloaded even if you didn’t buy it.

In Reforged’s case it really just seems like a way of pushing the remastered game onto the original players if they want to keep playing online, just without being able to actually use the graphics (or only in limited ways) until they pay. I mean before Reforged the game wasn’t getting updated at all for awhile and even back when it was, the patches were much smaller and less drastic. We wouldn’t have gotten such a big patch if not for Reforged. Also what Stormknight said, I disagree on principle as well.

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I really don’t understand stand why you’re defending this so fiercely your argument is litterly just “get 28gb bro” and I’m not even saying I don’t have it I just don’t think I should have to be forced to dl that which I will never see or use

Also you’re a white Knight pos

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Yep, agreed, when you install a game you should get to check/uncheck every single file in the game to make sure you don’t install A SINGLE THING that you won’t ever use.

Even if it’s only 2kbs, GET IT OFF MY PC

have you even seen my posting history?

The real solution of wanting the old game is to go download the old client, there are multiple ways to do this.

Reforged probably should have been a separate game and just split community, but it wasn’t. They are not going to go back and change it (unless they end up selling a WCIII classic bundle on GoG or something).

Lol ok, as I have seen before I guess you appeal to the extreme, ridicule and/or strawman fallacies when you run out of legitament arguments. Maybe you don’t like complaints you view as unreasonable but it’s not that hard to say “agree to disagree”. But just to reply to that sincerely, I wouldn’t necessarily want to go as far as deleting every single file not needed, but hey if it’s not a file that you need for multiplayer then sure, why not be able to delete it if feasible? That could already be possible for some games.

Not if you want to be able to play online though which is a pretty big deal for many people (unless you’re willing to use non-Blizzard servers that supports the patch you like, but technically you’re not supposed to do that). Anyway this whole thread is about the potential solution of not downloading that extra data and without splitting the community (or worst case only for certain custom maps that don’t support both SD and HD), even if it’s very unlikely to happen.

Battlenet was always going to go away. If you want to play how it used to be might as well just admit it did go away and find the workarounds for the old client. Likelihood of Blizzard reversing course is near 0.

Taking something someone has said and applying it to its logical conclusion is not “extreme, ridicule and/or strawman”

Nothing I said here isn’t in the exact same logical thought process they had.

Their first first response to me btw.

But you can’t say it was his logical conclusion or equate it to being that extreme. He wasn’t complaining about or asking to remove any small file that could be added in any patch, Reforged or not (nor do I think that’s so important either, though I would support such a feature). He was specifically referring to the ~28GB assets that are part of Reforged that you need to buy to use. Whether someone will push for a feature to remove any little file in the future is irrelevant; that is a more extreme stance that should be addressed separately.

Yeah, not a detailed response but he probably didn’t think anything further was needed. He explained his view in the first post and by the time he made that reply a lot was already said.

And what is one of those ways of doing that?

“oh its just dlc I’ll never buy, I shouldn’t have to install it, the file is too big”

“oh its just a campaign I’ll never play, I shouldn’t have to install it, the file is too big”

“oh it’s just multiplayer connectivity I’ll never use, I shouldn’t have to install it, the file is too big”

I can apply his logic to everything that is installed, and I can claim that to me, a 10mb file is too big, just like you say 28gbs is too big.

You will be remembered in the history books as a white knight with ridiculous points. While I will go down fighting for the common folk.

Tbh the best course of action is to leave, and only come back if the game is ‘fixed’. Not keeping an eye everyday when its fixed, but only coming back -if- you hear people talking about it. If not, continue to move on.

What is ‘overdramatic forum posting’ for 400, Trebek.