A mediocre PTR3. Nothing too bad but the game will not great again by this patch.
Why? Let’s review in depth and ring a bell.
PTR3 section
Well in fact they are hard to balance and seems bad in drop pool. OK
Right. The core OP point is not rated to the casting range, just like what I had posted in PTR1.
Right Direction to make the orb useful. While there are worries about the change will crush old maps. I trend to believe the game will decline if their voice Ignored.
Inaccuracy. The skill is leading in Mana cost and the spell do arrive at target faster than DK’s Death Coil in most case. The 5.5 is showing a kind heart to baby care. However Unhealthy to the balance but somewhat acceptable. Because this maybe the best value we can have. In the eyes of BLZ, the 0.5s maybe already a great heartbreaking sacrifice. Thank you Blizzard.
The change itself ok. Nothing Wrong. Well really heartbreaking. Fortunately, I say thank you Blizzard in time.
Right.300 just too toddy as I had post in PTR change.
Reconsiderable. Where is Master Grubby? I often disagree with his balance opinion but this time emm… I think he is the man who can save ORC.
Mistak… Oh sorry the TO^2 Revolutionary change not reverted.Then it’s my mistake. Right change here.
OK, As I had posted in PTR1 now its fair to give RS by default.
If this is HUM unit BLZ would had given RS to MG many many years ago.
Moreover they will even give newcard like Photosynthesis Skin to allow MG recover very fast in Daytime.
Not too bad but I think it would be better make Knight Huntress and frenzy 120 have same move speed. That would be Fair.
Completely support the first 2 changes here. While for the third line, this is a reconsiderable point in Numeric.
=END of PTR3 section=
All Changes HUM section.
Not hit the true point–>Siphon Mana recast cap–> 10Mana 6s.
Repeat this number in mind.See how this Mega Bloody Pala Meta play opponent hero like accordions by using opponent’s Mana.
If the two numerical number not nerfed Severely, like 25Mana 12s , the game will decline and struggle to have a chance to great again.
Don’t angry here please refer to what blizzard had done.
Ring a bell
1.04 2002-11-04
Mana Burn cooldown reduced to 7 from 9.
Mana Burn mana cost reduced to 50 from 75.
Mana Burn drain amount reduced to 50/100/150 from 100/200/300.
The Siphon Mana also need to be cut down at this rate if 10mana 6s not changed.
Or the decline and early deadend of the game will be Inevitable.
Mr.Grubby I believe now it’s your show time for saving ORC and saving the game from this Madness abyss. Within my knowledge range, you are the only hope for people who need a balanced game right now.
All Changes ORC section.
Delete of this change is a reconsiderable choice in my view. Let’s try 350 as a middle point.
All Changes Night Elf section
Somewhat Simplified after PTR2 will be Torlling endlessly by patients of elfphobia with countless false claiming. Because there are Revolutionary changes in the list.
My advice too Door Kicker: Stop your meaningless paper or pepper work, try actual test the changes in PTR sever.
All Changes UD section
Same with PTR3, Frost Wyrm change well defined, but range buff over 50 should apply with caution.
In conclusion
The patch do adding some cool feature and make the game better.
But obviously powerless ahead of a urgent balance crisis caused by Siphon Mana. As long as the Siphon Mana recast CD\mana and rifleman attack speed\building time not fixed accordingly, (I mean you can just change one side to balance it) the decline of the game will not stop and warcraft3 will surely end in a grim future.
It’s still not too late to make a right Historical affordable Decision but the door of destiny is closing. Everyone who really love the game is watching, the Bloody Pala-R Meta or the Balance of the game, which side will you stand, make your Non-regretful choice. Blizzard.
Ring a bell.