1: An easier method of positioning where our custom abilities are located in the “spellbook ui” in game. Not everyone is a CNC programmer that is familiar with X and Y.
2: A function that remembers where a unit was at the start of the game, so we can do respawn triggers and have packs spawn in the same location as opposed to where they died.
3: An easier method to to add lets say +100 healing to holy light on items (to manipulate the power of hero abilities with items).
4: If you want to take RPG maps to another level, add elemental damage types, but I can live without that. The other 3 are a must imo.