I have experienced some issues with an error thrown by the World Editor in PTR 1.33 patch: invalid object id. This error happens sometimes with default HD units that have no counterparts in SD mode. In the new editor under the PTR patch this error crashes the editor preventing the user from accessing the map that is plagued by it, and it could de facto break existing maps
Since the error is not always thrown (it is already thrown randomly in the 1.32 World Editor but in that case it doesn’t crash the editor), it’s very hard to prevent the issue from occurring and I personally recommend fixing this before shipping the editor in the 1.33 patch.
Some example of units that may cause this error are:
Open the map by opening the editor and then loading it with the interface
Check the placed unit object id
Close the editor and open the map by double clicking on it
Check the error message and the removal of the affected units
Please note that opening the map in the wrong way could break it or even cause fatal corruption. I strongly suspect this issue also affects other issues and fixing this might lead to fix other important issues.
You can download an example map to reproduce here: https://www.hiveworkshop.com/pastebin/d45e74902b530325e95724b12df237c4.25065
Finally, we would like to know where we should direct 1.32 issues. As opposed to PTR 1.33. Is it ok if we report 1.32 issues in the PTR or should we go in regular bug section.