Graphics mod

can we use graphics mod in campaign mode like this one?

With Mod
ttps://staticdelivery.nexusmods.com/mods/200/images/11/11-1542014895-2146835783.png

Without Mod
ttps://xgm.guru/files/1525/155094/RenderEdge_110718_075750_07.png

Can we use this reshade type mod in Reforged?

please say yes :slight_smile:

5 Likes

This graphics mod is so beautiful

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Shadows are computationally expensive, especially in games with lots of units and movement. What is the FPS with those shadows, especially in modes like 4v4? Depending on how it runs on this old engine, the performance tradeoff might not be worth it, which is why I suspect they removed them to begin with.

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Yep, lil bit sad we will need a graphics mod for a remaster to deliver what it promises and advertises…

Did you see that screenshot from one of their latest “news” giving noob tips?

No shadows at all, it looked veeeeery bad.

My god if they deliver that

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Also the Bloom is really ugly and does not belong in Warcraft. The units are a bit hard to distinguish. Not as clear as in original.

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Yes i saw the screenshot in the news! The screenshot from the official site are without any lighting and shadows effects, this looked like a old game, very strange. This game without the modern graphics lighting and shadows effects make this game looks like an mobile game. Warcraft 3 Reforged now are needing urgently better graphics!
Lets hope if in this release that game get some better graphics…

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As long as they deliver the graphics of the current, actual, official gameplay trailer Im ok, with or without bloom :wink:

Xhttps://m.youtube.com/watch?v=Q2zfx5hQ3CE

Not saying I disagree but you have to wonder why they coded this feature (time and money) and then decided to remove it (more time and money). It’s not like they want to release a bad game on purpose.

Aside from better lighting there’s not much I like about the 2018 version. I was one of the first to argue for more colorful graphics and I got that.

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Yes but for once, even if you find that insulting, impossible or mindblowing, I am talking about MY opinion, not yours, which is stated on every thread, plus the dozens you open yourself to try to find people with your opinion xD

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Sorry if you find it that way, that’s not really what I meant to convey.

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It looks good but as I suspected, the performance is pretty bad, with just ONE unit. Look at the explosion at the end.

Imagine this in 4v4. It would crash constantly.

It certainly feels impressive but the engine was obviously not supposed to support this. You can be more forgiving to a modder but when making a game, you have to take performance into account too. I suspect this is why Blizzard cut the shadows.

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If you have a good computer there will be no drop in your fps, simple.

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How do you know that? What are the specs of the player?

Also, you can make the same argument for Reforged.

I’ve already seen people played the old versions of PUBG fine on the ultra graphics and a lot of people remember how that game needed a very good pc to just play at least the graphics. PUBG is a game with super realistic graphics and demands a very strong PC. Reforged is super fine and lighter compared to the old PUBG in machine requirements. Let’s remember the people already said the Warcraft 3 engine still being from the 2002.

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The comparison really is not very good. PUBG has a modern engine that supports modern features, namely Unreal 4.

You seem to think that it should be easier to implement such changes to an old engine when it is infact the other way around. Warcraft 3 was made during a time when people were still learning how to make games so not only is the code very old and very outdated but it likely has a lot of spagetti code in it, meaning code that works but is very inefficient.

Warcraft 3 engine simply was not supposed to support such features and this video supports it. There is just ONE unit there and the framerate tanks. Imagine having a hundred, now imagine having to justify the performance loss to angry players. In WoW, which uses a fork of the engine, afaik, shadows are a MAJOR performance hit, especially in raids.

The lighting does look flat but I think it’s a miracle the game even looks as good as it does now, at reasonable framerates (unless you are playing 4v4 and up.), the poor engine is doing the best it can.

NOW, if this was Warcraft 4 and the lighting was this flat I would be pissed and probably not buy the game. I expect the best of the best from a mainline Blizzard game but considering the circumstances (the old technology), the game looks as good as it can. As much as I wished this was treated like a mainline Blizzard game, it is not. It almost was but something seems to have happened. I think ActiBlizz pulled funding from the game at one point. Just some speculation.

Finally, I think you should look at the video from 2018 by Back2Warcraft. The framerate is abysmal on a mid-campaign campaign map, which is a lot less intensive than multiplayer, especially modes like 4v4. I suspect shadows are one of the culprits.

2 Likes

So… Lets go, you tried to say that people’s computers would not support the better graphics. I will say a mention to the old PUBG early access for that comparison. The old PUBG early access did not have an great optimization in the early and that really demanded a lot for the machine from people to have an good fps performance, but even with all these problems, people still managed to make this super heavy game run on ultra graphics smoothly. So now imagine a computer that already ran smoothly the old PUBG that was not very optimized and they still managed to run this in the ultra graphics fine. Now Imagine how more light and older are the Warcraft 3 2002 engine! The engine demands a good computer from 2002. We are in 2020, and the graphics are already very advanced compared to that time. That’s why even if Reforged brings the best graphics, the engine will remain the one from 2002 that demands an great computer from that old time, because that are fine to bring better graphics because the pcs from this time can handle fine it!

/www.youtube.com/watch?v=Uj8duvQmPjA

Looks how HUGE is the world map from PUBG! Imagine how much objects are in this map for a match with 100 PLAYERS. That demands a lot from the pc, but you can see in that video the game still able to play in max graphics fine! Even upnotimized

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It’s not just about the computers but also what an old engine can support. So you can get the feature to work but just because it works doesn’t mean it makes sense for the game. In the BackToWarcraft 2018 video, the performance is simply horrible in campaign but I get constant 60 fps in 1v1 max food battles.

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And do you think that computer the game was running on the demo was the best in the world? They didn’t even show the specs that the computers they used to play, and you think the game are too heavy?

In addition, all the videos I saw from the 2018 demo, the fps was stable and the graphics were much better than the current beta.

3 Likes

Sorry, I meant the Grubby video. I got them mixed up.

Most of the graphics are the same but the lighting is better.