the only thing I’d change from the 2018 UI is the unit portrait, it would be better if it was an actual portrait instead of a floating torso.
but yeah, the minimalist UI allows for the player to see more of the battlefield and I think that’s great for the game.
I hate they still have unit abilities in the bottom on command card both in WC and SC.
They should look at MOBA games, it seems that new Reforged could create some sort of really cool Dota/LoL alike interface.
I have already installed it.
And there should be way to do it in game.
And skills setup at the top of command card should be default, no matter what layout (legacy, grid or custom) you use.
I mean positioning of abilities, not the binds themselves.
You can still use this QGNU or some other legacy binds, but they should be situated on the card like QWER, not ZXCV. Just for VISUAL quality of life. it’s important that abilities are near to the centre of display as possible.
Thanks, but it seems, you can’t understand what people wanted to say…
And QGNU are just random keys, we know, that legacy key are all across the board, not close to each other.
And of course, I have installed your custom keys. I’m not so silly to play legacy with bad key positioning in any game in 2019 (almost 2020)
i actually liked the 2018 beta one however until the game is released we dont know what it will look like. They could already have the changes made to retail but holding it back from beta we dont know
Are you insane?? Asking to go back to the original ui…that will take blizzard another year just to change that! Let these slow pokes finish what’s on their plate.
I like the stylized old UI (the one in the beta). I want my spells and item icons as big as possible to provide better clearance of cooldowns and the items themselves.
It doesn’t hurt anyone to just let us choose between the two styles.