It’s 2019 sort it out
They will. How about you using Google? It’s 2019
show proof
According to this thread: Thread, it’s said in this interview: h ttp://warcraft.blizzplanet.com/blog/comments/blizzcon-2018-warcraft-iii-reforged-panel-transcript
needPhysics Engine
SC2 is almost 10 years old and it has physics engine, will wc3r?
Keep asking. Maybe they will try to please you then
Nvidia’s RTX core bullshat was a lie, AMD will accomplish it
First you demand it then you call it scam?
Are you trying to be a clown?
Ray tracing with no Turing card will have significant FPS issues.
Nvidia’s RTX is a lie - ray tracing itself isnt.
AMD’s navi lineup will manage ray tracing just fine
Who said Ray Tracing will only be a Nvidia feature?
Nvidia’s RTX was marketed on that basis, just like PhysX and G-sync
Ahm, okay then. Navi will catch up on RT but… u know… 1 year later and even then it’s questionable if it reaches the performance. You don’t seem to read much about this since Navi won’t have dedicated RT cores
I think they will make something up. They even said that ragdolls could be added, if people want them.
there better be fuking ragdolls
I don’t think WoW/WC3 engine has physics the same as SC2.
I figure that’s a limitation of using an older engine for the remake. IMO it’s not a big issue, even with physics in SC2 I rarely made use of it. It was neat, but not necessary.
It was fun having my footmen get gibbed though
They don’t have, but it could be added. Just like they are improving and basically revamping the whole graphics engine.
What is wrong with you dude? Are you always such a douche?
I like the death animations more than having ragdolls. The knights death was awesome in Novembers demo
You have a combination, like in SC2, dedicated death anims and physics based for catapult deaths or the sort
Who wants lags, low FPS or freezes?..
STAYING ON 1.30