[SOLVED] What renderers are used for Starcraft?

Hi! Apart from using the default renderer and OpenGL, is there any other renderer that can be used?

Also, what’s the default renderer, Direct3D or DirectDraw?

Thanks!


Edit 1:

A, nevermind, I found this:
api (legacy|dx9|dx11|dx12|ogl)

So I assume this can be used as:
--renderer=dx9

I tried Process Explorer to get what SC is using by looking at what DLLs SC has loaded, but it was not too clear:
https://learn.microsoft.com/en-us/sysinternals/downloads/process-explorer

It seems MSI Afterburner does a better job.

According to MSI Afterburner (install RivaTuner as well when the prompt comes up), Starcraft is using Direct3D by default on Windows, and the default renderer version is the one that your GPU supports.

Turn on OSD, by using this:

For example, my OS supports DX12, but my GPU only supports DX11, so Starcraft will run as default DX11.

This is how to check what renderer your game is using:

  1. Turn on MSI Afterburner
  2. Turn on OSD
  3. Start SC
  4. Check out this images:
    https://imgur.com/a/5tCg0vs

Some related articles:
https://www.overclockers.com/forums/threads/finding-out-what-directx-version-a-game-app-is-using.646190/post-6524170

https://forums.tomshardware.com/threads/will-a-gpu-with-directx12-work-on-directx11.2214474/

P.S:
I found a couple more switches:

--noSound
--launch
--locale=
--profile
--profile=
--crash
--pirate
--noGame

I think the most important is --noSound, as it seems to turn off completely the sound engine, which means the game should run even smoother.

I’m gonna perform some tests with --noSound and --renderer=dx9, since I should get better performance with my not so good PC.

Some more related articles:
https://www.eightforums.com/threads/directx-9-to-directx-11-which-runs-better.58841/

https://old.reddit.com/r/Guildwars2/comments/pt86pn/understanding_dx11_vs_dx9_for_dummies/

Edit 2:

It seems --renderer=dx9 still defaults to DX11, so I had to use --renderer=legacy to make use of DX9.

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