So I’m not the only one that encountered this… I JUST KNEW something was wrong! 
As a nostalgic SC1 player since childhood, had an itch for a custom campaign, and in the score screens the player colors were messed up - I remember each player color for both SC1 and Warcraft II for all races what faction they represent, so I had to make a little test…
Antiga Prime? Since when Antiga is orange? Antiga was always purple, same as Kel-Morian Combine was teal and Alpha Squadron (Duke’s faction) white.
I chose a map for 8 players FFA, selected all races the same - 1st round all terrans, then zerg, then protoss… as soon as I started playing, I typed the cheat ‘There is no cow level’ to end the game.
So, without further ado, let me humbly share my printscreens… 
Terran: https://imgur.com/a/vHFBmZc
(Hell, no! Elite Guard is always red, Mar Sara deep blue and Kel-Morian Combine teal!)
Zerg: https://imgur.com/a/ud6uVaL
(Epsilon Squadron)
Protoss: https://imgur.com/a/6CVs1EF
(notice the Leviathan Brood)
Considering the traditional scheme from SC editor (I’m an ol’ SC1 editor veteran):
Player 1 - Red
Player 2 - Blue
Player 3 - Teal
Player 4 - Purple
Player 5 - Orange
Player 6 - Brown
Player 7 - White
Player 8 - Yellow,
Way I see it, there is an offset in player colors due to some zero indexing or the absence of it where it should be (in coding)… Epsilon Squadron (yellow terran) transfers into red Zerg cos player 1 Zerg is red Zerg and the same way Leviathan Brood (yellow zerg) transferred into Red Protoss (should be Judicator Aldaris’ Ara Tribe in the classic campaign)…
When I tried to see what faction is offset in this bug on Red Terran, it says “Observers” - all team colors are offset by number 1
The SC wiki is correct on how the colors should look like and it is the same way I remeber it: https://starcraft.fandom.com/wiki/Colors
Where can we report this as a (rather lore-wise) bug to fix for Blizzard? Some of the patches must have screwed it up…
#bug #starcraft #playercolorsoffset