Zergs will lose in the late game to toss always when refusing to rush. Why is this Axiom True?
- Zergs give up their strength in producing units early by not attacking.
- It becomes exponentially harder for Broods and Mutas to defeat Air Toss in the Late Game.
- If you’re not making even a single ling for defense under 5 mins, then you’re not doing your job as a team mate. If opposing rushes while you stack up minerals and gas, then the entire team will fall.
- A Zerg not harrassing for weaknesses isn’t a Zerg, just a base sitter.
I could go on, but the Shaw Axiom is true.