It’s the best matchup in the game, possibly the only good one. So I propose a ladder for only Zergs and Terrans so we can skip the other matchups. It would be a huge improvement to the fun of the game and allow the unmentionables to put around with their a-move shenanigans =D
It’s not that TvZ is balanced, in fact it’s still terran favoured. It’s just that protoss is so op that TvZ seems balanced in comparison
100%. The only reason people don’t talk about TvZ being busted is because PvZ is even more busted. The baneling and creep nerfs gave Terran a gigantic advantage in the match up. Even before then 80 apm mech Terrans were steamrolling Zerg.
Man I would love this, it is the Gold Standard of what any matchup in any rts should look like. If every game was a ZvT I would play non stop. BUT, I’d much rather they worked ZvP and TvP so that it feels more like ZvT
No it’s not. Zerg has a harder time in the early-mid game, Terran has a harder time in the transition to late game. Terran as a myriad of possiblities in the early game to harass and push the Zerg, the tables turn as Zerg gets to hive and Terran turns into the reactive race in the matchup.
TvZ lategame can be extremely lame, PvZ skytoss lame level. PFs, mines, turrets, sensor towers.Usually is a battle of resources and Z can’t really push the T because the t3 is rather bad at that stages of the game.
Early and mid game plays?,sure, it is usually nice, but lategame can be boring in the best of the cases T spamming endless waves of bio.
Why you dont like your freewins
From what i heard zergs actually need to work to get a win in zvt
Terran has no issues transitioning to late game since their midgame is so strong. Once you’re in the late game then it becomes more back and forth instead of the Terran using the Zerg as a punching bag.
personally that would be my HELL. i would never play that. if i could avoid zvt when i wanted to though that would be nice…
like what if after 4 of one race in a row you could veto that race for 1 round just because you’re sick of it…
Sorry, should have clarified: I don’t play Protoss; therefore I do not get freewins
If you lose vs protoss you do something wrong. ask habit why he is on a losing streak vs 4.2k terrans
cuz i’m bad… that’s why. just like the rest of you whiners, we’re all bad…
Thats a statement i can get behind.
Ya I completely agree with this. Terran is a little favored in TvZ, not crazy though. Protoss is so OP that making it past the midgame vs P is basically a win now.
Has any legit good player ever posted on these forums?, and I mean good, not random mid-low GM warrior someone known by the public.
I agree that ZvT is kind of balanced, but there is one thing I cannot understand, why Thors need to outrange Broodlords? I ask this because Terran is never forced to go air vs Z. There are many situation vs every race where Z is forced to go air, making the worst unit ever called Corruptor. Why would be unfair to force Viking, Liberator or BC from the terran to counter Broodlords? I think reverting the Broodlord nerf would make it more balanced and fun, they alredy removed IT, I belive it was enought.
I agree, or a -1 Range for Thor. They got the range to counter Speed-Tempests, after Tempests had Speed and Acceleration nerffed the reason for Thor +1 Range was lost, but they never reverted…
My opponents race is always favored, that way i can blame their race and not having to admit my opponent played better when i lose.
Thors where not able to hit broodlords when they had same range because of how clunky they are so they had to increase the range in order to make them be able to do the thing their specialised for aka killing capital ships like broodlords.
Vikings have historicly been terrible in tvz, they tried to fixed it by buffing viking hp but even after this vikings where still bad because of zergs anti air aoe with fungal+parasitic bomb.
You cannot expect terrans to tech into bc in order to counter broodlords, especially with how fast zerg can tech switch and how dependant on momentum terran race is. If terran loses momentum in tvz zerg is at a big advantage where he can take the map and keep terran from securing further bases.
It wasnt the biggest issue for broodlords, it was terran not having any good answer to combat them when going mech wich thor can now do with +1 range as explained above.
Also the broodlord range nerf youre all talking about was only when you would do a very specific targe fire micro that im fairly sure none of you used to begin with especially since most people didnt know about it untill it was brought up and nerfed (including the balance team).
Thor already destroys mutalisks, I don’t think it need to also destroy broodlords, it’s also very strong against ground, why does it have to do it all? Because it’s slow and clunky? There are other units that have a similar problem, but are not even close to how strong Thors are. As it is now Thor complelly removes all air units Zerg has, it should be good against light or armored, single or multiple targets, not both, not that good at least.
Even with a lower range a Thor could still cover for Vikings. Ghost also exists, Liberators and even BC, I disagree on the tech switch, if they already had to go air the switch to BC wouldn’t be that traumatic.