Wishful thinking from zerg

I would love that scan becomes probe that has half sec delay and can be targeted.

I always thought race has un lockable scan unfair…

What this would change spying on defensive be harder since defensive can block it.

On stealth nothing really change except t vs t since they only have stealth that attack up.

Now question if labeled as building or unit if can be np or not. Sacrificing 50 energy vs 100 and really doesn’t really save infestor since it stuck.

Before Terran says it’s stupid since anyone rather have unblock able scan vs one that can be denied.

Or try argue creep tumors are same even though there more like sensor towers

Now I think fg should stop healing from medivac and any other type healing. Mutas fast regen makes fg them almost pointless.

spine and spore can be made from the queen. Where it cost 100 minerals and u can mutate into spine or spore. Cost no energy but 100 minerals.

you also have unlimited scans tooo, build a overseer and send out changlings. there now you see both races are equal. for crying out loud stryker please use your head. this game isnt hard, stop overthinking everything and making it harder on yourself.

Except the fact that all those can be blocked. Scan can’t be blocked which gives Terran unfair advantage.

eh, again, that can be dealt with too. you got a bit before the first scans even are available so easy way to stop scan is destroy eco to force mules, or force them to scan and use up scans. best way to do that is burrowed roach. if your worried about zerg things being scanned to give away what your doing, you can always proxy buildings to locations where they would never look. get your hatch upgraded fast and send ovies out to make a creep spot for proxying.

again the problem is you over think everything. at the end of the day most of it is just a numbers game in who has the bigger army and how they use it.

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No it’s not information is king knowing there numbers where they position. Most games or won or loss because of this. Scouting is major factor in rts.

If one race can spy anywhere while other two races can’t. Now the other two races have options to scout. The main problem both of those abilities can be denied of gaining info. I think scan should be able to be blocked as well.

Doesn’t matter if you hide a building if they scan army. See the unit then scan the main and your natural don’t see the building tech. They can assume it’s in corner knowing it’s very vulnerable. Now Terran can completely deny Zerg and toss from scouting key tech and unit strength.

DUDE, ITS A MIRACLE. you formed straight coherent sentence’s. Im so proud of you. see we all knew you could do it. bravo good sir. everyone give stryker a hand and cheer.

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Woop woop you go girl!!!

Yeah, well, terran and protoss wish that supply depots and pylons could fly around, scout, detect, and transport units. Each race has its things.

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