It quite simple : you get 5’ additional queue time for each freelose (game left <1’).
And as I said, if you’ve got a technical issue :
- You will probably try to fix the issue, and so won’t freelose repeatedly
- You’ll probably won’t even notice due to the time required to actually fix your technical issue
That has already been proposed on the Q&A smurfs thread. That could could be an idea, but that’s not simpler than the queue time penalty, and :
- would punish a lot more regular users (as people cheesing would be affected, while in tournament a game lost is one lose cheese or not).
- would be abused by people disliking some match-ups or cheese by leaving early to minimize the MMR loss.