Why does Protoss have a better economy than Zerg until around 3:30?

I thought Zerg was supposed to have a better economy, but worse units. The larva nerf + chrono buff means that Zerg struggles to even keep up with Protoss probe production.

The effects of the Drones that come out around 3:30 are really only felt around 4:30 when Zerg comes close to catching up in resources gathered to Protoss, which also coincides with some earliest timing attacks of Protoss that hit around 4:15.

So, not only does Protoss have better units, they also have a better economy, which means those early timing attacks that Protoss throw at Zerg slightly after four minutes are nearly impossible to hold, and you’re basically guaranteed to lose the third base which means as a Zerg, you’re doomed economically.

I don’t know what happened to this game, but it seems like everywhere I look Zerg is getting screwed. I really wish I had picked a different race ten years ago. I’m sure Zerg will get nerfed a hundred more times though because that’s just how this game is.

How is this even fair? I just don’t understand this game anymore. I picked the wrong race.

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Z has a better eco from minute 6-7 when they can make drones from three hatcheries. It is an advantage, but starts later and not right from the start.

On the other hand, you should play the race you like because you enjoy its mechanics and aesthetics, not because a race can make a bunch of workers in the first minutes of the game.

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I’ve been thinking about this recently, too, and wondering why queens are better than all of my units and why the viper is 1000x better than anything I can make and just flys around with free reign, dunking on everything.

Races really have no identity anymore. Just a bunch of randomness.

If the tempest is a 5 supply unit then the viper should be a 35 supply unit. 3 supply? Lol. Funny…

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Zerg is one race who can by 3rd base at 2:30 without any punish think about it

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i swear you play a different version of starcraft

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Go to the unit tester and tell me what unit beats queens in mass army vs mass. There isn’t a unit composition that doesn’t involve disruptors that can beat pure queens if you transfuse at all. Not only do queens win, they dominate everything lol. I don’t know what keyboard you’re using, but might not be the plugged in variety.

And in what world does it make sense for the TEMPEST to take up more supply than the viper? If the tempest took up zero supply, it still wouldn’t even be broken. Unit is pure garbage. I could say the same thing in regards to the disruptor. If the disruptor is 3 supply then the tempest should be -350 supply.

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you mean the game changing comeback unit, the disruptor, showcased to be able to destroy entire armies if used correctly? you’re not selling me on the protoss UP bit.

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The unit that is hard countered by vipers? Just like it hardcounters every good or expensive unit? Like it’s not rocket science why all the non Korean “prodigies” play the same race.

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wtf is that thread in general? complaining about income rate at 3:30 :question: :grey_question:

Like others mentioned. You get a second base at 1 minute and third at 2:30. In theory zerg can get a way better eco at 3:30 than protoss but thats really not good in the long run. Also, dont forget that protoss needs to spend money on production building and a nexus costs 400 and t1 units suck big time vs zerg in early game. So its not like protoss can achieve anything with that eco advantage.

having eco advantage until 3:30 definetly means protoss has the better eco in general? Do you even starcraft mate? Every race got different macro/worker mechanics.

you picked the best race.

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whatever you say playa… whatever you say…

What unit can I make that isn’t countered by vipers? It is exactly what I say. Not like I’m talking crazy here. Due to all the stupid keyboard tricks and gimmicks, even if you go high templars, you’re usually just watching your templars get abducted left and right before you can even blink an eye.

The “interaction” with vipers is one of the biggest jokes in the game. At least in BW, I could understand why the ultra was really good. Yeah, it’s too freaking good, but I could understand it. I mean, guardians sucked and defilers only beat noobs, offensively. But Zerg in SC 2? What’s bad? They totally don’t need hero units that are treated like scrub units that you can make as many of them as possible and everyone gets to look like serral cause that would be cool.

I’m so used to this matchup being so slanted in Zergs favor, that honestly, I never even thought about how to win it in theory, because to even think about it would imply you’re stupid. Like trying to make apple juice out of a lemon. Feel so stupid for even pondering how to not lose as bad…

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see that’s why i can’t take you seriously, protoss is fine vs zerg at the moment, yet you cry like it’s some impossible feat to even get a win. good lord… i bet you have a positive win rate vs zerg don’t you

If pro Toss players only opted to play macro/long games like me, then there would be no such thing as pro Toss players. Maybe things have changed since the last patch (I don’t watch), but there isn’t a pro who would disagree with me about late game P vs Z during the time I’ve played. I mean, people are dumb… but no one is that dumb.

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False on one premise and half-false on the other. I wonder why Playa wastes so much energy with a bait-post. Trolls are not supposed to be rewarded with much attention.

Ðióġeŋex is right, ~5-7 min can zerg shine in ecco
but for all the “experts” 3:30 base 3 base.
Zerg needs 3 base so that he needs 5-7 min ecco lead… so the early 3 may be…
just look at a game and see what the difference is. Toss and Terra often use 2-3 gas … as an example if terra -> barrack -> 100gas factory +50g for reactor-> stop gas mining -> fast 3 base.

and T/P can also compare the tech at different times.

Weird how reynor took his third at 2:44 vs mana (dh right now), 2:40 second game. after he built many lings and got harassed by starting probe…

-2:30 aka between 1:50 (very greedy skipping gas) and 3:30 like you mentioned is the time slot for third base. The timing got various advantages/weaknesses. Maybe the third base timing shifted more to 3 minutes. That could be. I often time saw something around 2:30.

is more greedy. but toss and Terra also do that sometimes.
i think it’s just a ridiculous argument: zerg builds fast 3 bases. but completely forgot that zerg has only 1 gas. on the other side i see Terra rush Bc T3 and still building his 3 bases.
I have never seen Bl ~5.30 with a safe 3 base.

:man_facepalming: :man_facepalming: :man_facepalming:
This guy confuses PvP and PvT with …PvZ.

Once a constructive poster said:
PvT is Zerg favored.

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what? a third base? can you give me examples where a protoss goes for a third at 3 minutes in a pvz? Once again 2:30-2:50 is not greedy for zerg. its standard. reynor built speed, a couple of lings and got harassed by scouting probe which denied expansions and still got third at 2:40.
i rarely see any zerg getting third at 3:30 actually. I mean i guess that can happen in a macro game but not too often.

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ok sorry, you are right ~2:30 is in the standard game the 3 base.

but does not change the fact that zerg builds the 3 base early to get the lead for ~5-7 min. and therefore does without gas and tech.