I have only been playing this game for 2 months.
The first time I installed this game and watch the trailer, damn, Protoss looks cool and choose to main it.
And within just these 2 months, I can already say that Protoss is trash tier.
Zealots are mineral dump units, very bad without charge, and are no more than a distractor from mid to late game.
I mean, don’t get me wrong, it works, that’s probably why I’m gold within 2 months (which is probably not that impressive of a feat, I get it).
Stalkers are… what? Mediocre as heck. I guess it’s good in the early PvP match up, but it’s so trash, low damage, medium health, it’s mediocre.
Adepts are only good at early game, it stops zerglings and marines and zealots rushes. Mid game they are pretty useless, only use for them at the mid-game to end game is the fact that they can be used to harass the mineral lines against zerg, against Terran with 45 hp scv’s for some reason? lol, good luck. (Still don’t understand why scv’s has 45 health and adept only deals 22 damage to light).
Sentry are good units, because they are a spell caster, so meh.
out of the 4 main gateway units, only 1 attack air, and very weak at that, (I mean, are we even counting sentries as an attacking unit?), it takes 125/50 just to harass that zerg overseer or something.
Robotics Facility units are thankfully much better.
Immortals are probably the best tier 2 unit Protoss has. Good and durable.
Observer are… 25/75 disaster. It’s too slow to be much of a use. When it’s detected, it’s dead. By the time the upgrades are available to make them move faster, you’d be dead without proper scouting already. Compared to other race’s scouting ability, observers are a disaster.
Colossi are aoe units that are not that great compared to Disruptors or even high templar. Even worse, colossi takes 6 supply, geez, considering how easy they are to be sniped by anti-air, you’d thought they would be a bit more durable for their size.
Disruptors are great, not as great as a siege tank, but great.
High templar’s storm is amazingly good against clump up Terran bio.
Against Zerg, not so much so. Zerg unit moves so fast on creep that storm’s only use is to stop engagement, and even then, it cost energy that a freshly made HT need to wait like 30 sec before being able to use storm.
Good thing they can be changed into archons, which are basically probably the sole reason Protoss has a fighting chance.
Stargate units are so trash it’s inexcuseable.
Oracles don’t kill SCV’s in 2 laser ticks or whatever you call them. 2 Oracles (that cost 150/150) dies to 2 Queens (which cost 150 minerals), that’s such BS. It might be Queen are just too overpowered, or Protoss are just that severely handicapped.
Void rays are good. Speedy. Love them.
Carriers and Tempest, what are they used for. Especially tempest. Like, Jesus Christ, why are they even in the game? For a Tier 3 units, their dps is so trash that they lose to vikings. It’s dumb. At least make their hit aoe.
DT’s are… no comment.
So many Protoss unit are so mediocre and trash that I don’t understand how they are still in the game.
Whenever I see a PvZ match that goes on for more than 13 minutes, I know what the end result is (Spoiler : Zerg wins lategame).
Whenever I see a PvT match taht goes on for more than 15 minutes, I know what the end result is (Spoiler : Terran wins).
It’s dumb.
Protoss is a dumb race.
If you are going to have a game with 3 race, at least make all 3 race viable to a certain degree. Like, I’m a 2 months old player and I can already know how a pro match will end just by looking at the race match-up and the time left of a match. It become so predictable that it’s so dumb.