Why do Vikings dominate EVERYTHING?

iac… not sure how mass Vikings beat immortals when landed… you would think that immortals would shred Vikings… but what do I know I am just a noob

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Also on another note. I think balancing the game for the ladder is more immortant than balancing the game for less then 1% of everyone that plays it… seems bass ackwards to me. StarCraft is the only game I can think of that does this… then again if they are getting more money doing this… which I doubt. then go for it.

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If you made an amount of immortals that doesn’t make sense vs anything, then yeah. If you have a lot of immortals, then you most definitely don’t have air superiority, to boot. You’re just going to lose to a couple banshees after you lose your detection.

It’s risky enough to attack as Toss when you do have recall available. You can’t even go out on the map without the ability to recall. Just gotta sit there and let the other guy do w/e he wants. That’s Toss’ detection. Oh, btw, it’s getting nerfed cause it’s too strong, though.

That’s a terrible argument. Don’t make a unit that hard counters the enemy because they aren’t good against a different composition? Do you understand how strategy works at all? Map awareness? If the enemy is just massing Vikings or marines or whatever, you don’t need a massive mixed composition, just make the hard counter unit and then push on their base before they can rebuild.

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So, you’re going to mass immortals against a guy going sky Terran? Let me know how that pans out. Might be a great idea given nothing beats BC, anyways. Maybe you can force him to lift his starports.

When I go mass carriers in P vs P, my opponent should prob try massing immortals since nothing beats carriers, anyways. I think you’re on to something.

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Vikings are expensive enough that pure Vikings should never have the numbers they would need to trade well against most ground units. In most cases they will be outnumbered or they rely on a critical mass before they can trade.

You have to pretty much leave the Terran player alone for them to build up a high Viking count, and even after reaching the critical mass where Vikings can trade for supply against some ground units like Zealots, the situation can be easily reversed by using Storms, Immortals, or Disruptors.

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I attacked the guy. Delayed his third while I took mine. At the end of the day, you can reactor out as many vikings as you want, and it straight up beats everything if it isn’t getting stormed. So, they can do w/e they want in the early game.

Lemme know how those air mode Vikings do at killing anything you have then.

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I always see Vikings being destroyed by Archons and Storm. I am missing something?

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Sure, if Terran builds extra Starports and has about 50% more gas and minerals to spare then the other person.

Mass Vikings certainly does not do that.

If the opponent doesn’t make units, any unit can do whatever they want.

Vikings are significantly more expensive than ground units, and require a critical mass before they start to trade well for their supply. Those traits make Vikings weak on the ground, particularly in the early game where the enemy can reasonably be expected to build an army with up to more than a 50% supply lead over the Vikings.

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Whiner. This is why you keep seeing pro Terran players like TY, Innovation, and Maru building nothing but Vikings. So they can trade them out well on the ground vs Immortals and Charge Zealots.

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Vikings are 5x better at killing workers than an oracle? What are you smoking man? If you don’t get your crap together, you are going to lose 2,000 mmr at the end of the year and the only person who will be surprised by this will be you. The protoss gravy train is coming to an end and you need to put food on your own table.

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Weird given how you know, the only inherently balanced mu, P vs P is my best matchup and a free win.

P vs P is the only matchup where I’m allowed to make gateway units, cause… it would be criminal if gateway units could kill units of another race. Wish they would just remove warp gate already. All it serves is to make sure a Toss will never win another tournament. Unless it’s via cannon rush or some other stupid all-in.

Use disruptors next time and look at the soup lie.

storms and ground? and stalker and disruptor? from what im understanding with your posts with your ‘I invented MaxPax builds’ you dont even play standard and do completely wrong counters.

Reminds me of a Protoss version parody of avilo’s builds although yes ravens were usable in masses back t hen

“Wrong counters” = gotta go storm to beat an anti air unit on the ground. If I’m using the wrong counters, the balance team isn’t doing any balancing.

Ground army vikings, they are as clumsy as cyclones maybe that’s when you can use disuptors or do they enter fly mode too fast

I had disruptors. Apparently there is ZERO DELAY. They just jump back and forth. It’s ridiculous. You can never hit them with a shot.

I wish the phoenix were better vs ground, like the viking. So, balance team logic = give the phoenix storm for free and increase the HP of the unit. Make it faster, too. Maybe even try to give it transfuse cause I hate when my units die.

Maybe a bunch of phoenix and anti grav when they are on the ground. What kind of troll build is that mass viking and nothing else? LOL (i played once vs it)

This idiot is actually crying vikings being OP LMAOOOOO

God protoss players r pathetic

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