They need to lose teleport
Because teleport Zerg force overcommit if they want destroy them before just escape. Or your base constant threat port on with mass once see your army moves away from base.
Cannon needs smaller leash because it hits and there is nothing can get away not even stealth .
Also pasitic bomb gets removed once bc teleport but rather remove teleport then fix that part.
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YES! That way that can be COMPLETELY useless…
3 Likes
I mean I don’t know about you but when I’m playing zerg I love when they go BC i win much more against that than the more traditional strategies long as you have your spores up on time and plenty of queens they are useless for harassment the builds They use to get them have less scvs its ghosts the give me issues as zerg more than anything bcs are free win city.
3 Likes
I think OP just doesn’t scout
just a gut feeling
Queens beat BCs. Literally. If you’re fighting where there isn’t queens then you need to have enough hydras and vipers to instant death yoink them into your hydra ball.
Ur joking right you can have 4 queens bc can kill all drones kill a queen or 2 and just float away and if they didn’t warp in they can’t wait to last second and teleport away.
Biggest problem is how much Zerg has to over build and Terran can just only build 2 bc and because of teleport can never kill them.
Unlike Terran and Protoss building any type static defensive hurts Zerg
If a BC is killing 4 queens and all your drones the problem isn’t the BC, it’s you.
Or… just remove neural parasite and abduct?