Reapers from shadow tech comp do significantly higher damage against light. Fine, I guess, but why dont Han and horner reapers get this damage?
Also, liberators do +10 damage for no reason. 100 damage with +3 where regular libs do 90
Reapers from shadow tech comp do significantly higher damage against light. Fine, I guess, but why dont Han and horner reapers get this damage?
Also, liberators do +10 damage for no reason. 100 damage with +3 where regular libs do 90
Nova’s liberators are elite and cannot be compared to regular libs in such ocassion.
We don’t have regular Liberators yet. Even then, MP Liberators are subject to changes at any given time, unlike the Co-op ones.
Lore-wise, H&H Reapers (and all of Han’s units) are “junkers” using salvaged tech pieced together into something usable; effective in some ways but different from standard-issue units. Haven’t you ever wondered why H&H Hellions deal anti-armored damage instead of using flamethrowers?