Why are Protoss units so weak against Terran?

Usually P units takes more time to produce, cost more resource and supply, but in my experience P units can hardly win any head on engagement against Terran. Viking pretty much counters all P air units including Colossus.

With colossus being the choice of early game AOE before disruptor switch, stalkers are mandatory to for anti air, but stalker is a really really bad unit. Almost 4 times the cost of marine, but with same DPS. As long as T puts marauders at the front before a stim A move, T’s MMM with a few vikings almost always wins fight against Colossus, stalker, zealot, sentry in a normal game pace where T is usually 20 fighting supply ahead.

Also, when T gets tank and lib sieged up, it is almost impossible to break as P. If stalkers are used to take down libs, tanks can take down stalkers easily. The alternative of producing tempest takes extremely long time and a bunch of tempest only scratch the paint of a 180hp lib.

The last issue I have is the BC. Yes I know the solution is to not allow T to mess BC and kill them early. But it being the only solution it just sounds really horrendous to me. Why should T have solution against every P unit while P has no solution to a T unit?

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mass bcs is hardly a threat against protoss unless you have gone full carrier in which case you are just bad
zealots/storms are a must have vs terrans, and some stalkers too eventually to snipe off units especially medivacs/ravens/libs
the main issue should be ghost/libs/marauders, in which case you need disruptors

cuz you suk at prutuss. lululul

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I dont make carriers after this unit is nerfed to the ground. When I scouted BC transition, I produce tempest, oracle, stalker and colossus (not disruptor because unit variety I already have). Terran can still A move to win with BC and a dozen viking unless I am near my batteries.

Storm is not a must have. Once Terran sees templar archive, they can have ghost emp before I finish researching storm. I am not a pro, so I cannot prism storm and I dont believe most people are expected to prism storm while controlling their army.

Disruptors are a must against ghost and marauder, but it does not address the issue when Terran siege up with lib and tank.

I think warp prism micro is the answer.

-vikings target fire on your colo: pick it and drop behind your stalkers
-ghosts try to emp on your HT: keep them in the prism
-immortals to counter marauder/tank but they are too slow: use prism to move them

Protoss rely way so much on the prism it’s ridiculous. With no speed prism you cannot retreat against stimmed bio unless your army is pure stalkers.
Only way to fight is to lose only shields and not hull HP.

HeroMarine - Skillous
0 : 2

Buyn - Skillous
1 : 2

Special - Skillous
1 : 2

And MaxPax is showing even better and more consistent results.

Protoss is not weak against Terran.
You are just bad.

When somebody talks about DPS in this game, this is either because somebody wants to lie about real states of affair, or doesn’t understand what he is talking about.
In this game burst damage and range are what matters most, and Marine have neither. Zealot by the way have higher DPS than Marine, 3 times as much hp, 1 armour and can’t be kited by bio.

However, I will give you benefit of doubt.

Main ideas around which T units are designed are: 1) high damage output low hp units and 2) units only good when sieged in position.
All units except BC fit in this. BC is like a Protoss T1 unit - not great damage but very high survivability.

Stalker is very highly mobile unit with a lot of hp (compared to T units) and hp regen (shield regen that all P units have) AND Blink on top of that which is amazing spell for both offensive and defensive purpose.

This is plain lie.

Duh you are supposed to catch that army on the move or use high-tech units that mop the floor with such T army, like Disruptors - which outrange tanks btw - and if Libes have Range - use either Tempests or Carriers against them.

Gettting +2 air weapons, Range upgrade and Libs in decent numbers also takes extremely long time.
Much longer in fact that building effing Stargate and Fleet Beacon.

All it takes is 5, F*****G 5 Tempests to one-shot a Liberator.
Grrr, before balancewhining why don’t you at least check data on liquipedia?!

BC is PoS unit and is killed by anything, unless you go afk.
How on Earth you can loose to BC as a Protoss???

Why do people always judge this game’s balance based off pros? Pros’ career is driven by people enjoying the game, not the other way around. I am really tired of people judging how a game looks like by seeing the 10-20 players playing the game.

Also, my comments are based on numerous versus games and unit tester. I see that you are on a level 0 account. You must have trained and played a lot in your dream I suppose.

protoss are perfectly fine both in pro and high ladder play
stop coping

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Duh, I play on EU. Reached D2 at my peak.

According to your profile you are Gold in US. That means you have not even learned to build workers yet.

Because this game is balanced for the pro level.
And because metal league players are so bad that balance is absolutely irrelevant for them.

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