I’ve been playing Starcraft with my friends every so often. Protoss has I believe 4 types of splash damage units, such as Colossus, Disruptor, Archon, and High Templar.
High Templar are preferred for zoning out the opponent with gradual damage. Good for swarms.
Disruptors are preferred for breaking siege lines for delayed damage. Good for defensive opponents from a distance.
Archons are preferred for tightly clumped units with instant damage. Good for swarms.
When is the Colossus preferred? It seems to me like the Colossus’ specialty is covered by the other 3 units combined, except more prone to being focus targeted by anti-air and is weaker attack-wise in general.
I’ve read that it can only be used when the opponent has no anti-air, but even then it can be out-shined by the other units at a better cost efficiency.
Any help would be appreciated.