All of my experiment was done in Maguro Map. They are available in Arcade.
Dehaka can consume essence endlessly, so how far can he go?
The maximum HP: 394,000
This makes Dehaka the most tankiest unit in Co-op.
Theoratically, With 99 10 Stack Ascendants shooting Mind Blast, it only can cut down bit more than 1/3 of his health.
(99 Ascendants x 2 Shots x 700 damage = 138,000)
Even with Havoc increasing the damge to 30%, it wouldn’t even cutdown half of his health.
(99 Ascendants x 2 Shots x 910 damage = 180,180)
However if Dehaka’s health go beyond this, his health drop to maximum of 1 (It is believed that Essence gain turns into - from +)
(The reason is unknown but probably it has something to do with Essence counter).
The process can be reversed from - back to + when equal amount of Essence is consumed.
Another experiment was ran in RoK, Hope of the Khalai
I also ran experiment to have Dehaka in +318,000 Hp Fight in 6 most powerful unit buff mutation?
- Great Wall (workers build defence)
- Bloodlust (Increased Attack speed when Hp is low )
- Heroes of the Storm
- Just Die
(Life Leech and Hardened will was excluded as it excessively extends battles)
Dehaka’s Health and health recovery made him virtually invulnerable but his attack was insufficient to clear the waves.
- Biological = 89,040Hp gain
- Other = 15,900Hp gain
Dehaka lost due to enemy going into the base rather than wasting time with Dehaka.
The dual will most likely maintain stalemate.
This was a fun experiment.