Update Slayer Skin to Tal'darim Stalker

Slayer is just a muted, dark-colored standard stalker at the moment. We have a much cooler skin in the Tal’darim warchest skin set. Please update it so that Alarak’s units look more consistent!
Thank you.

3 Likes

It’s not just that. If I’ll be really nitpicky they could change all this:

Raynor

  • Nothing to change (Or maybe a Raynor’s Raiders console - with Kerrigan’s Photo, just an idea)

Kerrigan

  • Heart of the Swarm Lurker (To better go with Hydralisk design)

Artanis

  • Complete swap with Kaldalis (Kaldalis gains Artanis’ old composition and playstyle, Artanis gets new units that make him feel more like a Daelaam leader - War Council like unit selection). I will make a commander concept for Artanis & Kaldalis with all the icons, models, descriptions and teaser video once I finish the commander concept for Tosh, that I’m currently working on.

Kaldalis

  • Akhundelar skins + Purifier skins for Reaver and Tempest
  • Reaver can research Khalai variant similarly to Fenix’s name change research (0cost, 0time) for those who don’t want Purifier variant.
  • Aiur Zealot replaced with Akhundelar Zealot
  • Zealot’s whirlwind changed to cleave attacks in a way that doesn’t change the balance too much.
  • Reavers gets slight movement speed buff
  • Maybe custom console
  • Zealots have 25% chance to spawn as Kaldalis if Kaldalis isn’t already on the battlefield. Kaldalis has identical stats to Zealot and his death animation is warp-out.

Swann

  • Maybe Kel-morian skin set, just an idea, he is fine otherwise.

Zagara

  • Leviathan brood skins for Aberrations and Scourges
  • Leviathan brood structures
  • Team colored bile launcher and scourge nest

Vorazun

  • Visual update for Corsair, Void Ray + Upgraded Void Ray, Stalker and Centurion
  • Centurion from lvl 1 + Shadow Charge from lvl 1
  • Nerazim structures
  • Maybe green Black Hole to make it look more like a Nerazim ability

Karax

  • Annihilator replaces Immortal at commander lvl 9
  • Nerazim skin for Khaydarin Monolith
  • Improved Mirage (Current one looks too much like Phoenix, Specular texture is too golden)
  • Orange attack beam for Energizer
  • Phase Smith console

Abathur

  • (Light) Green Teamcolor (Yellow doesn’t fit in my opinion)
  • Maybe completely new skin set
  • Swarm Hosts change to Creeper Strain upon researching deep tunnel
  • Rooted or burrowed Swarm Hosts with deep tunnel researched will generate creep

Alarak

  • Slayer new skin (Forged War Chest one - but with permanent red emissive texture) and Quotes
  • Maybe War Prism new skin (Better than current recolor)

Nova

  • New quotes for covert ops units

  • Strike Goliath custom portrait

Stukov

  • New infested Trooper model + infested Trooper quotes
  • Infested Liberators replaced with infested Valkyries
  • New Brood Queen portrait
  • New portraits for most infested units
  • I don’t know if his infested units use custom quotes, but if they don’t, they should have them changed.
  • Infested Terran console (Maybe remastered Zerg console - as it looks like combination of Terran and Zerg).

Fenix

  • Adept - mechanical face on in-game unit
  • New quotes for units (Not just voice distortion)

Dehaka

  • Primal Zergling, Ravasaur, Ultralisk and Mutalisk remade in HOTS campaign style but with Dehaka’s Coloring. Stats and abilities remain same.
  • Primal Impaler new model instead of primal Lurker model
  • Primal Igniter better model

Horner & Han

  • Asteria Wraith new model and portrait for Non-upgraded version
  • Theia Raven, Sovereign Battlecruiser and Deimos Viking new portraits in non-upgraded version
  • New unit quotes

Tychus

  • New models and portraits for all heroes except Tychus (Portraits also except Sirius)
  • Different attack effects for Sirius and Canonball
  • New models for Odin, SCV, Auto-turret, Warhound Turret and Revitalizer
  • New portrait for SCV
  • Medivac replaced with Spec Ops Dropship with new model
  • New quotes for heroes except Tychus
  • Custom console

Zeratul

  • Units renamed from “Xel’naga something” to “Ihan-rii Something”
  • Void Templar new model - recolor (I think Void Templar are an exception among Zeratul’s units, they are in my opinion not Ihan-rii, they are probably Zeratul’s followers who somehow became almost one with the void - maybe Ihan-rii taught them that ? So I wouldn’t change them to Ihan-rii DT’s)
  • Shieldguard and Watcher new model + Portrait (Shieldguard from the Ihan-rii skin set, Watcher - made by me in future)
  • Void Array and Precursor models from Ihan-rii skin set
  • Ambusher and Enforcer new portrait
  • Maybe Void Array, Precursor and Abrogator new portraits (Better than recolors)
  • New structure skins (Nexus from the Ihan-rii skin set - the rest should be much better than what’s in the skin set)
  • New quotes for units

Stetmann

  • Attack of his units could be changed to more mechanical ones. (Models & Sounds)

Mengsk

  • New portraits for non-infantry units
  • New quotes for non-trooper units

General Changes

  • New unit, ability, upgrade and talent icons where changes were made to the visual aspect of the unit or structure. New portrait where unit model changes in a way that makes the portrait not fit the unit.

All of those are my personal opinions on what should be changed, so I understand people won’t agree on everything, but I believe there is a lot of people that would agree on lots of those points.

2 Likes

I only stand against this suggestion, I don’t know why but it is what it is. (Probably due to I wanna save Ihan-rii for Ouros)

2 Likes

Sure, it’s your opinion. I disagree with you in multiple ways tho, in my opinon:

  • Ouros is a Xel’naga and would be way too powerful for co-op and if not, then he wouldn’t need any army at all. I personally wouldn’t like to see him in co-op
  • If he was to be added and with army, I would give him a whole bunch of unique Xel’naga constructs in non-protoss shapes to make him Xel’naga commander, not a Protoss one.
  • Almost everything suggests that Zeratul’s units in coop are indeed the same Ihan-rii from Tyrador IX. As their description says they have been awakened by a distress call. I believe this means this signal was sent by Zeratul and in normal reality they couldn’t trace it back because Zeratul died, in alternate reality they joined him.
  • In the end it doesn’t matter as the names Xel’naga and Ihan-rii are the same. Just Ihan-rii is in Khalani. So this suggestion was more meant to tie the coop and multiplayer versions together and to make their names less confusing.

EDIT: Also I doubt they would add second Ihan-rii /Xel’naga Protoss / Whatever you call it commander. But if they did, there is no reason why Zeratul’s and Ouros’ units couldn’t both be called Ihan-rii

Well:

  • Actually I would hope to see Ouros appear in Co-op as late as possible since I consider Blizzard can implement it as the last commander, which fits perfectly story-wise and game-wise.

  • My pick would be Beings and Creatures, which reassemble the very concept of Xel’naga.

  • To me, Xel’naga-something is a fitting title. But the main reason why I stand against it is based on personal preference.

  • As a result, if you won’t mind- you think Zeratul’s unit should be renamed while I don’t think it is necessary. Good day.

At the very least-

That I agree.

1 Like

Actually I would hope to see Ouros appear in Co-op as late as possible since I consider Blizzard can implement it as the last commander, which fits perfectly story-wise and game-wise.

I actually like that idea. Ouros could be a nice last commander. And given the fact that alternate realities are allowed, then why not.

My pick would be Beings and Creatures , which reassemble the very concept of Xel’naga.

If they would add him, then he could have some Ihan-rii units (Rewarding their faction for following the Xel’naga), different from Zeratul (still plenty to choose from) together with some mysterious Zerg to make a balance and not be in favor of Protoss only.

To me, Xel’naga-something is a fitting title. But the main reason why I stand against it is based on personal preference.

Yeah for me too. I prefer Xel’naga for the ancient race and Ihan-rii for Protoss faction, that’s why I have that on the list.

As a result, if you won’t mind- you think Zeratul’s unit should be renamed while I don’t think it is necessary. Good day.

Of couse I don’t mind. I respect you opinion. I just tend to get overzealous defending my ideas, sorry for that. On the other hand it’s amazing that this is the only point you don’t agree with. So I’m glad you like the others. Good day to you too :slight_smile:

[quote=“DaveSpectre-2243, post:4, topic:12267”]
there is no reason why Zeratul’s and Ouros’ units couldn’t both be called Ihan-rii
[/quote]
That I agree.

Perfect

1 Like

I like most of the aesthetic ideas but don’t like the actual commander changes. Infested valkyries sound awesome!

2 Likes

Why do all of zeratul’s units have the “xel naga” prefix in the first place? In starcraft 1, every unit had its racial prefix, but in sc2, none of them do. Why can’t a Zeratul probe just be called a pursecutor? Why can’t an immortal just be called an enforcer?

4 Likes

Actually, throughout Legacy of the Void; we basically are Ouros’s army. Ouros never fights himself. He disguised himself as Tassadar in order to get the three races to work together and fight Amon. It’d make sense that he could Command the Ihan-rii as they are (basically) loyal to the Xel’naga to a fault. They’d follow Ouros the moment he asks.

I could imagine a few smaller Xel’naga constructs being used (maybe even Void Thrasher Top Bar ability?) however, I think the majority would/should be Ihan-rii. I don’t think Ouros had much access to that many uncorrupted constructs. Amon had almost everything the Xel’naga left behind. Ouros might need a majority Ihan-rii.

You make a good point. Maybe when they conceived this commander, the idea was he re-discovered all this tech, but I mean even if that’s the case it’s flimsy to try and portray it this way haha :joy:

Wow, DaveSpectre, what an awesome list. I didn’t realize how many gaps there are currently, especially with voice responses/unit portraits!

What is the difference between the Kerrigan’s co-op lurker and the heart of the swarm lurker skins? I can only find one.

I see where you’re coming from with the Artanis/Kaldalis swap, but i don’t see it happening, unfortunately.
I’d love to see some building and SCV skins at least for Swann, since his base is visually fairly similar to Raynor (minus the drill of course).

I’d love to see Zag’s changes, i always hated how she uses Aberrations, but i suppose in the map where kerrigan fights her, she has those. Never made sense though, Stukov should have had them.

The Karax Annhilator skin is a great idea, but i strongly disagree with reverting the Khaydarin Monolith change. It never made sense when he had Nerazim structures randomly, and having them be a sort of Khala-adopted skin now fits so much better thematically. Don’t wind this back.
I agree the mirage is a bit too similar, and i like the orange attack beam idea.

I like the idea of using the swarm host skins from the campaign, though i’m not sure what the differences are.

War Prism skin change for Alarak for sure!

Infested troopers- yes!
Infested Valkyries- this is 100% what needed to happen to start.
Agreed about the voices/portraits. Still feels a bit of cut corners with this guy.

Does Fenix use non-mechanical portraits for his adepts?? That’s a bug.

Ok so Dehaka is where i feel very strongly, he’s definitely my favorite commander, and i am going to disagree with you a bit here-
The only change i agree with here is it would have been cool to see a 4-winged mutalisk in the style of Kerrigan’s primal brood/native primal zerg, but Dehaka has got his own jam, and i really like his grey coloration/dinosaur spikes look that unifies the army.
I find his version of all the aforementioned units to be higher quality and cooler than the campaign versions, though i could see some space for another primal zerg commander someday (though not likely) using those campaign units.
Primal Igniter actually is a distinct model, but i agree it’s a bit too similar. It has a much longer tail, and of course bigger blades. I’d love to see the head changed somehow, though.

I didn’t realize that Zeratul’s probes are not the Ihan-rii ones, seems like a waste of skins.
Basically i think Zeratul needs to decide if he’s going to be Ihan-rii or Xel’naga, and pick one.
Same principle as Tychus using the shiny SCVs.

1 Like

Kaldalis is now a Purifier Champion so it wouldn’t work.

Yeah, exactly, I don’t see a point in giving them the prefix. That would be even better than changing it to Ihan-rii. That’s like calling Sentinels - Purifier Sentinels or calling Annihilators - Nerazim Annihilators and such. Sounds weird.

Nothing confirms he died (And anyway, there are already multiple dead commanders in the game), so I see no problem with having a Purifier and original variant of him.

What is the difference between the Kerrigan’s co-op lurker and the heart of the swarm lurker skins? I can only find one.

Only the purple glow - minor difference

I see where you’re coming from with the Artanis/Kaldalis swap, but i don’t see it happening, unfortunately.

Yeah, neither do I. I actually don’t think any of the things on the list will happen, sadly. But I will surely try to make the Artanis’ concept myself. The main thing I don’t like about current Artanis is the fact that he uses Aiur faction units only. That doesn’t fit with the fact of him being a leader of Daelaam - the united Protoss. If anyone should have Aiur only units it should be Rohana, she kinda claims everyone else is a heretic, so it would fit.

I’d love to see some building and SCV skins at least for Swann, since his base is visually fairly similar to Raynor (minus the drill of course).

Yeah, that would be nice, with some yellow parts like the Laser Drill or M.U.L.E. have.

I’d love to see Zag’s changes, i always hated how she uses Aberrations, but i suppose in the map where kerrigan fights her, she has those. Never made sense though, Stukov should have had them.

If I remember correctly, Zagara was the one to incorporated Abberations into the swarm making them able to spawn from Larvas. So that justifies it for me. No Leviathan brood structures exist yet, but at least I made those of Scourge and Aberration. You can find those models on sc2mapster(dot)com as well as other models I did, that are mentioned bellow. Sadly I can’t post links here -_- which is weird, I could do that yesterday. Once on sc2mapster head to DaveSpectre’s Assets (Once you are there, you can click on the images tab to see all the models I did). Or just search the specified models through google.

The Karax Annhilator skin is a great idea, but i strongly disagree with reverting the Khaydarin Monolith change. It never made sense when he had Nerazim structures randomly, and having them be a sort of Khala-adopted skin now fits so much better thematically. Don’t wind this back.
I agree the mirage is a bit too similar, and i like the orange attack beam idea.

Yeah the Khaydarin Monolith was just an idea. I’m completely fine with either of the factions for it. Just thought it wouldn’t hurt if he had Nerazim technology too as he is Daelaam Phase Smith and he cooperated with Nerazim in past. I made some slight changes to Mirage’s textures, model can be found on sc2mapster. Fenix’s Conservator already uses orange beam model, so why don’t just apply it to Energizer as well, right ?

I like the idea of using the swarm host skins from the campaign, though i’m not sure what the differences are.

Spikes on the back and purple glow

Infested troopers- yes!
Infested Valkyries- this is 100% what needed to happen to start.
Agreed about the voices/portraits. Still feels a bit of cut corners with this guy.

  • Infested trooper is available on sc2mapster.
  • Infested Valkyries could use a fanmade Valkyrie model made by sc2mapster user GhostNova91 with some added infestation. I could do that.
  • Portraits for his units can be found on sc2mapster

Does Fenix use non-mechanical portraits for his adepts?? That’s a bug.

Nope, he uses mechanical portrait. Just the unit model itself has organic face with blue eyes.

Ok so Dehaka is where i feel very strongly, he’s definitely my favorite commander, and i am going to disagree with you a bit here-
The only change i agree with here is it would have been cool to see a 4-winged mutalisk in the style of Kerrigan’s primal brood/native primal zerg, but Dehaka has got his own jam, and i really like his grey coloration/dinosaur spikes look that unifies the army.
I find his version of all the aforementioned units to be higher quality and cooler than the campaign versions, though i could see some space for another primal zerg commander someday (though not likely) using those campaign units.
Primal Igniter actually is a distinct model, but i agree it’s a bit too similar. It has a much longer tail, and of course bigger blades. I’d love to see the head changed somehow, though.

Sure, your opinion. For me it is the fact that I see Primal Zerg as very different from Swarm. Even tho they can change their physical form to represent Swarm units, I think it would be way cooler to make them look unique as Swarm versions are used by other commanders in some form anyway. I wouldn’t use the original campaign versions, just the shapes. They would still have their coloration and stegosaur plates, for example there’s you can find my version of Mutalisk on sc2mapster. Ultralisk would be the heavy beast from campaign, but with the co-op color and stego plates.
But yeah I respect that you like the ones he has.
Primal Igniter uses the model of Primal Roach skin from Multiplayer when it gets upgraded. It’s not much noticeable in game. It could use Primal Ravager skin for example. The glow inside it’s body could be flame instead the corrosive acid of Ravagers.

I didn’t realize that Zeratul’s probes are not the Ihan-rii ones, seems like a waste of skins.
Basically i think Zeratul needs to decide if he’s going to be Ihan-rii or Xel’naga, and pick one.
Same principle as Tychus using the shiny SCVs.

Yeah sadly nor his units, nor structures got updated. He just uses the old - quickly made recolors of Golden Age skins for Shieldguard and Precursor. Void Array uses recolored version Shakuras Warp Prism skin. I think Zeratul doesn’t need to decide anything xD The name Xel’naga in his skins is silly and they are surely meant to be Ihan-rii. (Not to mention Ihan-rii is Khalani word for Xel’naga).

The fact that Tychus uses Umojan skins is really silly too. I made my own version of his SCV and his Outlaws a while ago. You can search: “meet the Heaven’s Devils” in google and you will find a video.

1 Like

I too would have switched Artanis with Rohana. However, maybe Rohana can still use Daelaam units? I mean; she is in charge of the War Council. It’s not like those factions wouldn’t follow her; they followed Karax when he was put in charge.

I really want to use Nerazim Adepts, Purifier High Templar/Archons, Preservers (as a detector), Tal’darim Tempest etc.

However, maybe Rohana can still use Daelaam units? I mean; she is in charge of the War Council. It’s not like those factions wouldn’t follow her; they followed Karax when he was put in charge.

I’ve seen this idea before and it’s exactly the idea I don’t like. Rohana is stationed in War Council, not in charge of it. And I’m strongly against her having the factions. They followed Karax because he is a cool guy. Rohana hates everyone. Would you follow her, if she called you a heretic or a traitor ? I wouldn’t. Almost anyone would be better for Daelaam commander than her.

In my opinion Rohana as a commander would be cool to command Judicator units. Arbiters, Preservers, Conclave guard and such.

2 Likes

You do remember at the end she admitted she was wrong, right? She cut off her own nerve cords and stood with all factions willingly. That was apart of her arc. Yes, I would have followed her in the end.

They didn’t follow Karax because he was “a cool guy”. Most didn’t know him personally (even more so Purifier or Tal’darim). They did so because Artanis left him in charge. He is the Heirarch. The Daelaam follow his orders. If Artanis trusts Rohana (which he would); they will follow.

Rohana is really the only other potential Commander at this point that fits the role. Selendis (in theory) could; but she will most likely focus on the Golden Armada.

You do remember at the end she admitted she was wrong, right? She cut off her own nerve cords and stood with all factions willingly. That was apart of her arc. Yes, I would have followed her in the end.

That’s exactly it - in the end - co-op is before the end. It’s during LOTV.

They didn’t follow Karax because he was “a cool guy”. Most didn’t know him personally (even more so Purifier or Tal’darim). They did so because Artanis left him in charge. He is the Heirarch. The Daelaam follow his orders. If Artanis trusts Rohana (which he would); they will follow.

They probably didn’t know him personally, but he never said anything against any faction and he was the one who hugely supported the Purifiers. While Rohana openly stood opposed to other factions. You are right that they would most likely follow her if ot was ordered by Artanis, but wouldn’t it be more logical if she had an army of units that respect her and honor her for her role as Preserver ?

Rohana is really the only other potential Commander at this point that fits the role. Selendis (in theory) could; but she will most likely focus on the Golden Armada.

That’s your opinion and I respecti it. But you won’t convince me to change my mind. There are multiple potential commanders left and since I actually did think of most of them and shofted playstyles and units among them back and forth I have come with somewhat unique playstyles for them that also (in my opinion) fit them. At first I wanted to swap Artanis with Rohana not Kaldalis, but then I realized she could have much cooler units and playstyle, while Artanis’ would fit Kaldalis even better.

Artanis - Hierarch of the Daelaam. All 4 factions and unit selection mechanique like in LOTV. Units for each type (Melee Warrior, Ranged Warrior, Starfighter …) are selected from three options (each of different faction) from the top bar in a way Zeratul selects his abilities.

Rohana - As a preserver she has close to Judicator caste and conclave. She could have Judicator units and could present Aiur faction-only commander. Additionaly with the access to memories of fallen Protoss she could use some “Forbidden” Protoss technology as she knows where to find it. For example something along the lines of SC2 Alpha / SC: Ghost Purifier / Vindicator.

Selendis - Leader of the golden armada. She could have Zealots, Stalkers, Archons, Immortals, Colossi, Observers, Warp Prisms, Phoenixes and Carriers with the addition of Mothership core that would upgrade into Mothership and then into The Purifier. Units would be warped in groups similarly to how Nova’s units are spawned. She would be focused on Macro, giant Protoss Deathball of Golden armada. Being the only commander to have access to 300 max supply and upgrades focused on making units cheaper, not stronger.

Kaldalis - Well Artanis’ current playstyle fits the Akhundelar really well with the warping in right into the front line. And who else would be better than Akhundelar veteran Kaldalis himself ? I think with the fact how badass the guy is, many people take him as important character. Additionaly Fenix was also Akhundelar, but making two Fenix commanders ould we even weirder than having two Kaldalis’.

I could go on and on with commander concepts, but I really don’t want to spend a whole day on that xD Also I want to make them in detailed versions in future anyway.

As someone who’ve already post drafts of how Rohana and Selendis commander might work in Co-op. I remain supportive of Rohana being a WC CO. Though I must also clarify that I believe the right to decide how she should be in Co-op is on Blizzard and Blizzard only.

As for the discussion-

I would say IMO that’s pretty much on Blizzard as Rohana still remain her nerve cords on either ToP or L&L. So… the timeline is actually mashed or they (hopefully) will have some explanation in the future.

Just want to know how actual content creator constructs the full list.

  • Kate Lockwell

  • Donny Vermillion

  • Tosh

  • Valerian

  • Warfield

  • UED

  • Orian

  • Reigel

  • Hanson

  • Graven Hill

  • Iszha

  • Niadra

  • Overmind

  • Zurvan

  • Selendis

  • Urun

  • Rohana

  • Karass

  • Tassadar

  • Ulrezaj

  • Ouros

Wow “we are running low on potential commanders to introduce” my (?

For feedbacks to your ideas-

Artanis already has his own version in Co-op. Perhaps it can be implemented if something like Co-op 2.0 happened, but that will make WC Rohana redundant.

The Memories and “Forbidden” Protoss technology really caught my eyes (though in real life I suspects they will work in the way that we already know how). But I believe a Rohana co should have some aspects from her mechanic which showcase how she accepts the new era.

Not much left to say.

Same as Artanis.

1 Like