Trap vs Bunny: Great Example of Typical PvT

So let me get this straight; in order to play this game P has to constantly build and lose pylons out on the map (which cost 100 minerals each), build a ton of observers, and keep probes out on the map (losing mining time); this is how you play top level SC2? Trap of course doesn’t know this so Bokonon can help him learn how to create map vision? Meanwhile, what does Terran have to do for map vision? Oh that’s right, nothing, because he has sensor towers (on top of the fact that P drops aren’t really a threat, and he has auto-defence in the form of planetary’s/tanks/mines); amazing! Also explain to me how one scan is equal to losing multiple pylons costing 100 minerals each all game? Please also tell me who scans to defend against drops? You think that Bunny wrecking Trap in all phases of this game with zero harassment on the T side of the map is not a good example of P struggling vs drop play?

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