Torn between two commanders

As the title says I need your input in two commanders, as in which one should I buy. Dehaka or Mengsk.

A little info to help you guys. I am very familiar with Terran commanders, I love their playstyle, latest Terran ones I got are Nova and Tychus (I know, call me lazy👻), I played Mengsk to 5, loved his versatility, can be hyper aggressive, defensive, you name it.

On the other hand, Zerg commanders, not so familiar with, never really liked their playstyle, except… Dehaka. You can say I am going down the Tychus road again regarding simplicity since most people consider Dehaka an easy commander.

What are your thoughts? Which one do you enjoy playing more and why, also this goes for Brutal+ and weekly mutations. :raised_hand_with_fingers_splayed:

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If you want the easy route – Dehaka.
If you want the more varied and cheesy route, take Mengsk.

Personally, I enjoy playing Mengsk more than Dehaka. Mostly because he has extremely similar parallels to H&H, my Terran main.

Doesn’t cheese equals easy? :stuck_out_tongue_closed_eyes:

Nah. Mengsk has his ESO (Earth Splitter Ordnance) that lets him take down many (ground) objectives without even fighting through fortifications and enemy armies. Dehaka has to fight his way through, but given his power levels and support stuff, he’s got an easier time, without even require “duper micro”, APM, and so on.

Thank you guys. Was honestly expecting to get roasted for even thinking about playing Dehaka as many do for playing Tychus “ez mode”.

To be fair, Dehaka requires just a bit more game knowledge and presence than Tychus. Dehaka and Abathur are the top two strongest commanders right now. Tychus isn’t that strong, and has a low skill floor + ceiling.

Dehaka is basically just mass mutas everygame because all the other army compositions he can do are dwarfed in terms of power and usefulness by comparison and the only time you wouldnt build mass mutas with dehaka is basically just when you feel like handicapping yourself, even on like the train level they are still the best.

Dehaka is really just you playing Godzilla in Starcraft. Only unit you mass is Mutalisks because of how versatile they are.

So how exactly do you play Dehaka guys? Do you roll him with your army, does he solo? Is he tanky? Can he straight up facetank waves, base defences, or is it all about kiting and nom noming stragler units? Reason I ask is because sometimes it feels great and sometimes he gets demolished.

Start of the game you want to go around and kill stragglers during any downtime with the objective. Especially right when he spawns, you want to go kill anything that you can drag out of bases and kill easily. Basically the goal is to get ahead of the curve, then roll in and smash things. You can go solo, but he snowballs much faster if you’ve got an army backing him up.

Where possible try to eat units with the psionic tag, the splash from it will deal a ton of damage. And especially near the start of a game, make sure to eat enemies low on health, you’ll be able to eat more that way.

And yeah, as mentioned, his three pack leader calldowns are stupidly strong. Try to get them quick, any one of them can solo attack waves (Though Dakrun, and Murvar to an extent, can’t deal with air units).

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Dehaka is really fun and when played well can handle multiple locations at once (something Tychus struggles with). Although mutalisks are a really good default, if you’re playing mutations you’ll want to vary your units. For example mutalisks stink vs certain mutators.

Between Dehaka and Mengsk I’d go Dehaka, but they’re both really well designed and fun.

dehaka base is basically WCIII night elf base, it makes the gold mine able to be mined for your faction. Movable turrets, ancient protectors :slight_smile:

mengsk has workers become militia back and forth, WCIII, except the militias were there just for 45-40 seconds, then returning to workers.

‘This war leaves no room for civilians’, ‘total war’ concept. Well adapted to the theme.

I’ll go with Dehaka, knowing myself if I go Mengsk I’ll just turtle up in my base and ESO everything. :stuck_out_tongue_closed_eyes:

You definitely don’t want to just mass mutas on every mission / unit type. Guardians are boss on infested maps. Tyrannosaurs work really well against ground / swarmy comps (and more of course. They are great for spawn camping). Creeper / swarm hosts are awesome on siege maps. If you make creeper hosts on RtK you can cheese a lot of the shards / the pirate ships (you can also solo both pirate ships with 1 Dakrun at full mastery). Even a mix of Gaurdians / mutas can be great if you can micro them. But I will mass mutas against air comps and on maps like void launch. Dehaka is very versatile and he’s super fun.

I used to think Dehaka was the 2nd best behind Abathur, but when it comes to mutations, he’s probably in line with Raynor, Kerrigan, and a few others behind Abathur and Zeratul.

He is pretty ez mode for regular brutal, but who isn’t for regular brutal when played optimally.

Just my 2 cents as a filthy Dehaka spammer.

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Good choice mate! Dehaka is a blast.

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One of the things I’ve learned after leveling up Dehaka to mastery is he’s not ideal with dealing with towers in the first few minutes of the game. The only CO I know of who can help within the first 3 minutes is Karax. I just Orbital Strike towers so that he access more areas of units (for Devour), less damage while dealing with nearby units, and get to Terran units inside Bunkers.

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Yup, so the trick is to aggro the units and pull them out.

Karax is very nice with Dehaka, they cover each other’s weaknesses brilliantly (however few Dehaka has, anyway).

Other COs that are nice with Dehaka are anyone with a hero (especially Kerrigan, Fenix, and Tychus, who can smash bases out of the gate). H&H or Abathur can be amazing if the two players work together with the mines and nests.

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Yeah I was wondering what I was doing wrong because every time I saw a bunker I turned around and crawled back to my hole since it’s the same effect as rockslapping expo with baby dehaka.

What about Devour? Do you usually weaken every enemy for the cooldown? I find it hard rolling Dehaka with an army since it makes tracking low HP targets for his Devour a pain so I usually split him from the main army.

Dehaka is better. He’s still the king of Brutal+ as far as I know.

I thought Aba or Zera is kings of muta, is it not?