Shouldn’t it go something like this: If the perfect player always knew the right strategy and what to do, across the board, he would need, say, 350 APM for Toss, 450 APM for Zerg and 500 APM for Terran to actually be able to do/execute it.
Thus, if a Toss player doesn’t have 350 APM, in this instance, then he can’t be the absolute best (room for improvement at least) and so on and so forth. The closer one’s APM is to these numbers, or if it surpasses them, then, in theory, they could be better than someone with less APM. At that point, it just comes down to whether you know what you’re doing or not and can you micro well enough, etc.
But, if you don’t have the required APM, then you can’t do what you want to do. You’re just not fast enough to accomplish everything that needs to be done, whether you have all the right answers or not.
So, in a sense APM is unlocking the ability to “be the best.”
But, at the end of the day… none of you guys create anything. You just copy w/e the meta is. Not many cognizant players. So, sure… in SC 2… maybe most games are being decided by simple multitask, thus more APM kinda = more skill.
However, one of the absolute greatest players of all time in BW is Iloveoov. An absolute legend. Way better of a player than Boxer ever dreamed of being (had to be said). He played Terran. Do you know his APM? It was around 220. Terran was considered the most APM intensive race. Far more actions to do/needed in BW than SC 2 with Terran.
Despite this, Iloveoov was the best player in the entire world. I played games vs him where he was 212 APM, not far off his avg in pro games. The guy simply had a better understanding of how to play than anyone.
If you don’t have a strategical advantage, you need a multitask advantage. Supreme strategy/tactics can still win over sheer APM. It just comes down to how big is the gap/edge in strategy.
Ideally, ofc, you could make the correct decisions while playing at a fast pace. But you’d rather make good decisions than just see how hasty/fast you can be.