SC2 is sitting on a very stable “content line” in a business model. Let me explain:
SC2 being the core RTS game stretching as long back as sc1 has endless dedicated players who we all know are on and off and new players get attracted easily through its various modes of gaming and mods, especially co-op. The “content line” is the base of players where you know as a statistical governed gaming company, is the sum of players on average that play daily. And for SC2 that is a very high number compared to most of the games currently through gamers of every genre.
Because SC2 is an RTS game it always has that somewhat casual, safe spot, favorite game that players always keep in their active gaming lists. And it being the game that it is reaches out to all type of gamers regardless of their personal likes be it horrors, sims, 4x, fps, etc.
Keeping the above in mind. It’s age is what helps it along. Cause no one expects immediate changes and Esports-grade attention. But Blizzard does keep it going, they are showing full attention to it. The speed that a game should upgrade at is often attempted to be set by the gaming community, if too many of them cry the game company who have their own initial plans and algorithms in place, have to attempt to change everything or they Anthem in the ground. Sorry had to.
I like many in my various gaming comms, all Notice commanders in SC2 coming in at a rate of 2~8 months. Next one will be in BlizzCon, which is understandable.
But BECAUSE THIS IS the type of game that it is as a faithful and long time gamer that’s had 20k-hrs in sc1, I might actually go to said BlizzCon for a first.
Unlike most public gathering gaming events Blizzard tends to have the most new faces and recycled member increase statistically then most other games currently out. That’s an Ace in my book. Lol.
////// On a personal level I want to share why I stick to SC2 //////
It’s Co-Op mode.
I know right? Now before you blast off at me let me just say in my defense that this is a Co-Op sub thread so keep on topic ^_-
A lot of people on reddit all agree as a whole that SC2’s Co-op attracts a lot of players in the Americas Server more so than any other branch. Because of how we all grew up with StarCraft originally it always was our casual safe space game. Because it is not one of those leading Esports hyperactive games, the community has always been better off and a lot less toxic than most of the other gaming communities.
Apart from its stable player base after all these years, it constantly gets balancing, updates, and commanders every 2~8 months. The non competitive PvE unranked co-op mode sets in a mood appropriate to it. Now if you’re a player that comes in only ones every week you’re bound to only bump into trolls or risk experiences. It’s when you play actively that you notice the community and the ‘reality’.
Being married I keep coming back on Co-ops. It’s fun, it’s laid back, and I’ve gotten a pretty active co-op clan going on the Americas server. SC2 is just one of those games you always keep tabs on.