Things need to change, TERRAN PLAYERS, RALLY!

Protoss is now heavily favoured in both match up (PvT = 55%, PvZ = 52%) and the crazy buffs they keep receiving despite their already overpowered state. Those buffs will now allow protoss to win a championship by a mid-tier protoss player who is incredibly predictable. All he does is just straight defend all the time and get to the late game where disruptors and zealots, stalkers and storm carry him to easy win. There is very little answer from Terran to the type of play stats uses. The Terran cannot play greedy to out macro him as that is simply impossible because of Protoss’s economic lead in the mid game (chronoboost is op). Protoss can be incredibly safe and still ahead of Terran economy. Being aggressive versus someone that defensive is dumb and will never work because battery overcharge and defensive storm / disruptors is overpowered.

So, as a race where are we left? Even TvZ is fairly zerg favoured right now (47%). People have just figured out a way to defend everything we throw at them and Terran NEEDS to do damage in the early-mid game or they just get snowballed by superior economy.

Terran’s economy need to be buffed so they don’t NEED to do damage to the other races. Every race should have a shot at being the defensive / macro player.

Protoss needs to be nerfed, at least battery overcharge removed. I think disruptor’s nova should have its sized reduced by at least 1/3 and should move about as fast a stimmed marines to allow the player to split better. Those extrĂȘme advantages allowed so many less protoss to beat greater terrans (Parting beating Maru, Stats beating TY, Showtime beating Clem).

Some of my Terran brothers (CheeseTown) are starting to give up the cause and talking about just quitting altogether. My fellow Terran players, we need to stop being passive and accepting this abuse. Every Terran players needs to rally to the common cause and fight for what’s right. We need to stand, AS ONE!! Enough is enough blizzard, do what you know is right.

#BuffTerran

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My brudda ShiaLaBuff is giving an Artanis-like speach for the terran cause
:rofl: :rofl: :rofl: :rofl: :rofl:

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yes i agree protoss is op especially in below pro level leagues, a big part of this reason is that disruptors just take too high skill to counter.

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PVT is favored at 45%
 45% ??? 45%?!?!?!?

in my world, 45% isn’t as big as 55%

did you mean to say tvp ?

Even at pro level, disruptors are so insanely supply-efficient and powerful. They need to be heavy nerfed. Maybe even canceling nova with EMP

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yeah sorry, corrected it. Thanks buddy Terran.

“It was at this moment he knew
”

Give me a break. You guys are never going to be happy lol once you discovered that whining eliminates personal responsibility for your losses you never looked back. Nothing will satisfy you, but admitting this to yourself would destroy your self esteem so you just find more ways to whine.

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i play zerg tho :expressionless: lol. terrans are my sworn enemy
 i can never beat them. and i know it’s a me problem and not balance. except for thors
 :stuck_out_tongue:

oh ya, this is my terran account, i can see the confusion.

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As long as you aren’t protoss, I like you.

i try not to hate the terrans personally but sometimes they’re insufferable like peek :stuck_out_tongue:

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Peek is trolling a lot tho

sadly he beat me on ladder, that’s how bad i am at zvt

play Protoss, problem solved. You beat him easily.

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i just need to take a step back and stop smashing my face against my keyboard

You don’t even see liberators in the MU anymore after the range nerf. The mule nerf and chrono buff have destroyed the match up for 2 years + now. The only way to mitigate the economy disparity is to go for proxies and tank pushes, both which has been nerfed.

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Straight up lie; http://aligulac.com/misc/balance/
The last two periods PvZ has risen to 49%, and has been heavily zerg favored for years.
PvT has been up and down, but usually Protoss favored. Nowhere near as Protoss favored as PvZ has been Zerg favored though.

If you want to have a discussion about something, you shouldn’t open up with bald faced lies.

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What if Terran only has to build 75% of their buildings and then the last 25% is automated self construction. This would allow the SCVs to return back to mining or scout with one SCV and minimal mining loss. To help with economy. I was going to say 50 percent but I remembered our mules.

Thoughts anyone?? This will definitely strike fear in early cheese because bunker rushes and proxies would be more lethal. But now in TvP It goes both ways.

For TvZ however, this would tip Terran into an advantage (for an early game). But again, scouting with a worker always pays off. Overcoming early game rushes will land Zerg a win 80% of the time, subjectively speaking if basics are played out correctly.

Most games in all levels tend to end early due to a lack of worker scout.

Protoss cannot complain because they can drop a multitude of buildings with only one worker.

Zerg cannot complain because they can pump out drones in batches to replace drones converting into buildings.

In this way early game economy growth is balanced, SCVs can go back to gathering minerals and Terran doesn’t have to stress out as much in early game.

SCVs are still required to build until 75% to allow the opponent to catch them and kill them if they are spotted early concerning cheese proxies, or if they want to deny an expansion before its too late.

My suggestion allows Terran to Expand to three bases in the like manner Protoss and Zerg can in a match up against Terran. Terran is always one base behind.

Zerg will always have one base ahead, of course, but I mean that Terran can now have the option to be defensive for an early 3 CC.

Terrans building 75% of their building unscouted rewards them the self automation for completion because the opponent could not deny the construction. And of course cancel construction can still be done even during automation.

Now all three races have this same mechanic: Buildings growing by themselves, but terran needs to attach a worker until that 75%.

The Mules cover that 75% loss mining time loss across a multitude of SCVs building buildings.

Now this is balance.

====

Across all arguments, this is the one hidden unspoken issue:

  • The time it takes for SCVs to construct, compared to how much they could have mine, compared to Mules as an attempt to cover their mining time loss.
  • It doesn’t balance out. Scans being an alternative, denying mules due to the need to deter early cloak is an issue.

[All is in the context of early game]

Therefore to even the odds, SCVs should no longer construct to 100% but only 3/4. The last 25% can be used to return to mining, so that the economy growth matches that of the Protoss or Zerg.

That small compensation of going back to mining will help with the Terran economy, allowing for greater military spending, or economic investment.

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When you are Terran,you only lose because of imbalance.That’s the motto of TCF

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lol “years”. Ultimate victim complex.

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? Yes, I said “for ‘years’” in regards to the general trend of PvZ being Zerg favored since mid-2011. I’m not really a ‘victim’ because I usually play random, so I get both sides of whatever minimal impact balance has on games at my level anyways. But I believe that the game is objectively better with a more even footing so I’m open to changes.

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