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First let’s talk facts. The player base is down hugely. I see the same 10 players in 1v1 ranked at any time of day, on my account that fluctuates about 300 mmr. That means there are possibly barely even 1,000 people active on the ladder for a game that used to have 100,000 active ranked users.
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Why is this game dying steadily? Why aren’t these new giant prizepool tourneys helping the gamer pool out? The gameplay is the exact same thing over and over. There used to be variables like getting a depot on 7 or 8 for a quicker banshee or tank push. That’s gone with 12 worker starts. There’s no more getting into a micro position and crushing an opponent you are smarter and more skilled than.
Now, it’s either 1 of 2 or 3 macro openers, with the occasional proxy rax build. And even if they catch the opponent with the 2 rax, the game will still be a 20 minute borefest because the zerg will have ravagers pushing out and creep advantage or the toss will stick a disruptor in a warp prism. It’s basically the same exact thing over and over.
Terran vs Terran is the absolute worst. Might as well called “who builds a second starport faster vs Terran”. You can literally look at a pro game that is dead even and whoever gets that second starport up and running first wins 90% of the time. That’s boring.
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Why does nobody want to watch? Why does a $100k prizepool tourney only have 3k viewers? Because it gets boring seeing the same thing over and over. 4 bases for both players at 6:30. Zerg with 4 hatcheries at 4 minutes. I dare say the game was in a better state when Nydus and zerg drops were basic tech. At least the games had some real action.
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Too many jack of all trade units now. “Hey, are you a terrible player who wants to play 20+ minute games vs a player 3x your skill and intelligence and maybe even win?”. Of course the answer is yes. “Build one cyclone, a couple a marines, and two ravens. Now build a couple tanks and siege them basically anywhere. Congratulations, you just wasted 20 minutes of a superior players time!”.
You know your game is in a terrible state when the closest thing to excitement is 20 lings doing a runby. The hilarious thing about these runbys as well is, they only happen because players still haven’t figured out how to build 3 depots around a bunker or pylons near a cannon or tucking a single zealot or adept in their minerals.
Final point. Starcraft 2 hasn’t been a strategy game for years now. The amount of players who burrow banelings, make strategic expansions like in Brood War with a couple high templars and cannons, etc, are low. The game has become a clobbering fest similar to Super Smash Brothers, except without the hype and feel that those games have. It’s quite literally just boring.
And just LOOK at Starcrafts pros. They all look physically and emotionally MISERABLE despite some of them having earned more than a million dollars in prizes. Dark looks like he could receive a phone call that his family died and he wouldn’t even blink. Serral looks like a Zombie that had it’s testosterone abilities removed. Showtime looks like Starcraft caved his face in an imploded type way.
Starcraft quite literally killed Incontrol. I don’t like the guy but I feel for him. He hated playing this game yet had to do it for a living. If you ever tuned into his stream, you could tell he hated playing this game.
The funny thing is, I’d be playing Brood War right now instead of posting this, but alas they ‘remastered’ the game and no matter what internet settings I have, the game lags and stutters. And the game is also dead so everyone from Peru and Korea comes onto the US server to play, forcing a totally miserable experience.
Don’t know what’s left for RTS, maybe Age of Empires or Warcraft 3? I’m sure they ruined Warcraft 3 as well, since that balding Grubby guy doesn’t even stream it from what I saw.
I miss what used to be a strategy game. With these giant maps with 16 bases each, it’s just the same thing over and over. Anything new gets punished easily at Grandmaster level, even by a mediocre player.
Example: Old TvP. Superior Terran makes a helion or banshee, uses superior micro and gains massive advantage through drop/harass. Terran follows through with a push while expanding or playing standard and wins the game with his next push due to being better.
New TvP: Protoss has had 2nd Nexus up for 3 minutes by the time the Banshee arrives. Any probes he loses he can chrono boost immediately. He likely has a third nexus started at this time. If the protoss has built a shield battery or phoenix the Terran is massively behind even if killing 10+ workers.
Best case scenario the Terran has a minimal advantage, Protoss gets to realize Terran has slower Stim and Upgrades, goes blink double forge and Terran is behind no matter what. Terran is now forced to do a Siege Tank push. Protoss delays push losing shields on their entire army. Protoss moves behind two shield batteries and now has full shields and wins the fight.
As you can see, defenders advantage is just too insane in the current meta. This makes the game BORING. And no, watching Clem do a couple marine drops at a time isn’t exciting because you know Serral or whoever can just hold down ‘D’ after to immediately recover. I think we’ve all seen enough TvZ’s or PvZ’s where the protoss has harassed endlessly and initiated every play but then the Zerg A clicks with lurker/hydra and wins no matter what.
And this applies to every matchup. As a zerg, you can’t justify outmicroing and outsmarting your opponent with a Ravager timing at their third when you have to cross a giant map, in which time the toss could simply start 5 shield batteries and build a 4th nexus on the other side. The bases are so accessible, it’s insane. In Brood War, you really have to think before taking a third in every matchup except PvT. And even in PvT, there are situations you have to hesitate.
The easy to way to put this is as such.
10 Minutes into Brood War game, both players might still be on 1 base in some cases (other than Z which will be on 2).
10 Minutes into Starcraft 2 game. Both players on 5 bases sometimes 6. That’s not an RTS anymore. It’s a button spamming tower defense simulator.
The game deserves to die. Stop tuning into these tourneys and pretending to watch when we know very well 90% of viewers put it on a second screen in the background and simply hope their favorite player wins.