I hope he’s next. I really want to see that original SC 1 brood in action. I want to see him play exactly like how the Starcraft 1 zerg played, with the Hydralisk den not requring a lair, Lurkers being your lair tech option, with Scourge and the Og flying queen’s that had ensnare and spawn broodling.
Defilers from the hive, along with Guardians and devourers. I wanna see the creep Colony’s back that can turn into Spore and Sunken Colony’s. an old way to spread creep and pop up defensive structures since they did both at the same time. That was a lot of fun and would really differentiate the overmind from the other Zerg commanders with just the colonies alone.
I’d also like to see something with the Hunter Killers since some of the Overmind’s cerebrates have had them as part of their army. I know Zagara can spawn a few in but I’d like to see a way for them to be created (Maybe the Overmind occasionally pops out a few free ones) that are permanent instead of having that duration.
Oh, and Maybe the Overmind could utilize those heroic named zerg units from the sc 1 campaign.
- Blade Guardian (ultralisk)
- Devouring One (zergling)
- Devours Children (zergling)
- Eschueta the Wicked (infested terran)
- Frayne the Feral (hydralisk)
- Gilson the Evil (guardian)