Actually, it was the constant ZVZ finals of Reynor and Serral that really killed the game more than helped it.
This was 2 to 3 years of every WCS Final being a ZvZ. Really game-killing.
Actually, it was the constant ZVZ finals of Reynor and Serral that really killed the game more than helped it.
This was 2 to 3 years of every WCS Final being a ZvZ. Really game-killing.
But now we have a ZvT and that is direct proof that Protoss is OP.
Are you joking dont you
It’s pretty obvious that Protoss are getting dominated easily in this game. If you actually watch these tournaments you will see that EVERY game is Protoss turtling or having to defend with Skytoss and Disruptors.
It’s funny though cause as soon as Terran gets EMP its always an automatic GG.
Yet Protoss is OP…I don’t know how people can be so stupid.
Are you joking dont you
It was sarcasm my friend. We as always are on the same side. Only change that i would like to see in a hypothetical balance patch is
And the fix of the Cyclone bug.
Bug: Cyclone continues to attack invisible units even when can’t see them (Demuslim noticed it during a Clem/MaxPax game.
Protoss players knowing an alive game means mega nerfs for Apetoss:
https://i.imgur.com/DmXBjSc.png
Blizzard could actually make the game worse than it is right now. They would probably nerf the bunker again and buff the warp prism
“Our high level feedback has suggested that proxy void ray play is a bit easier to shut down than we would like. Therefore we are reducing the bunker’s attack range to 3 and increasing the cost by 100 minerals. This should give Protoss players more opportunity to forget to build pylons, as well as help struggling Protoss with the difficult pull-back micro of void rays. We hope with these changes we will finally see a Code S victory for the deserving 130 APM Code S Protoss players. We here at Blizzard believe in equity and so we must ensure an equal outcome for Protoss regardless of their APM values or other facets of skill. We are keeping a close eye on Lurkers as we believe requiring the Protoss to remember to build observers may be discriminatory against these players based on the desperate outcome of these matches.”
Protoss players knowing an alive game means mega nerfs for Apetoss:
Or mega nerfs for skytoss and megabuffs for ground units unless you expect P being more than a 7 gate all in race.
The reality is that the game is in fact dead. The massive Protoss nerfs combined with the unnecessary EMP buff has destroyed Protoss playability.
Either you Skytoss and storm (which is easily beaten with zerg lurkers and corruptors since lurkers outrange storm and will tear through any protoss ground army within seconds). Or you try and cannon cheese and proxy (which again is easily beaten by scouting).
I’ve uninstalled the game and tossed it in the trash the same way the balance team did with Protoss. GG everyone, looking forward to Company of Heroes 3
No, just removal of VR base speed buff and removal of battery overcharge. Those buffs only happened because Toss refused to use the Feedback buff. It’s extremely coincidental to me that right after the first VR buff it was like Protoss pros discovered how good that 10 range buff is against vipers.
The reality is that the game is in fact dead. The massive Protoss buffs combined with the unnecessary VR buff has destroyed Zerg playability.
There, fixed it for you =D
Or mega nerfs for skytoss and megabuffs for ground units unless you expect P being more than a 7 gate all in race.
Don’t tell that to Skillous who won 2 games against Vanya with ground-based army LOL. Yes that same Vanya who almost won BO5 against Reynor.
Well if protoss get dizruptors and carrier terran can throw emp as much as he want anyway dizruptors can be avoided carrier itself shadow of own power
Feed back buff was usless guess what emp still land first
Or mega nerfs for skytoss and megabuffs for ground units unless you expect P being more than a 7 gate all in race
Protoss’ power curve is all out of whack. At 170 supply they trade at 105% efficiency against a Zerg who is 200 supply. The problem was and still is the insane efficiency of Protoss death balls.
They just need to buff fungal back to where it could melt armies, so that deathball play can actually be punished. The power-level of Protoss units will be cut because they have to split their army up more or risk having their entire army die to a chain of fungals.
It’s 2021 and professional Protoss players are still playing the game with F2 / a single army hotkey. That’s the entire problem with the Protoss race right there.
Feed back buff was usless guess what emp still land first
And what’s more FB is a single-unit spell vs. an AOE with Diameter = 4 that is EMP.
Crapterrans can simply hit the EMP in the general direction of Protoss and it still will be a hit.
I guess terran not know how even emp work
My reaction seeing all the PPP, who called for me to be banned, with new accounts:
At 170 supply they trade at 105% efficiency against a Zerg who is 200 supply.
This clown is listing a balance necessity as …unfair.
This moron forgets that Zerg has bigger economy and faster remax potential than Protoss/Terran.
Both Protoss and Terrans SHOULD by default trade at advantage vs. Zerg.
One can even argue that Viper/Infestors cause too advantageous trades for Zerg, thing that affect balance.
This clown is listing a balance necessity as …unfair.
This moron forgets that Zerg has bigger economy and faster remax potential than Protoss/Terran.
Both Protoss and Terrans SHOULD by default trade at advantage vs. Zerg.
One can even argue that Viper/Infestors cause too advantageous trades for Zerg, thing that affect balance
Let’s follow out the clown logic of forum trolls. I block them. They get banned and create new accounts. Now I see their posts and they claim I never blocked them. Is that correct?