I intend to get to Mastery level 1000 eventually. Obviously, weekly mutations alone won’t do, I’ll have to play regular random missions a lot, on either Brutal or Brutal+ difficulty.
For such a scenario, what commander prestiges do you consider the most optimal for a regular play of random missions?
I can share my experience and thoughts about several commanders I’ve been playing already (either here at US or sometime ago at EU).
Mengsk — P3
Although P1 may excel in scenarios where you play with ESO alone, in general Mengsk’s explosive infantry makes the gameplay much easier, as it gives you lots of power to counter virtually every enemy composition.
Tychus — P2
One man army. Only in this case you get not one, but five. Sure, one buffed hero won’t be as strong as full party, but the ability to push in multiple directions simultaneously trivializes most of the missions.
Zeratul — P3
They say P3 is good for short missions, while P2 is good for long missions. It has some truth in it, but in practice P3 with 2 artifacts collected turns Zeratul into such insane tornado generator that you may hardly need an army anyway, for either short or long runs. The fact it virtually removes the headache for artifact searching makes it all even better. Even at the cost of lvl 3 upgrades, some perks removed and Avatars unavailable — Zeratul’s AOE is just that strong.
Karax — P3
Karax is one of those commanders that takes lots of time to snowball his might, especially on the offensive missions. But his discounts for SoA abilities give him a huge relief for early game, and they also scale quite well to the late game as well.
Raynor — probably P0
I think P0 is the most balanced solution for Raynor if I am to be prepared to play against different enemies on different missions, which in turn will require different army compositions. P1 is skewed towards infantry, P3 is skewed towards fleet, P2 is just a straight up downgrade.
Stukov — P3 (Feb 2023 update)
Although Stukov P1 is superior in defensive scenarios, Stukov P3 in general is a much more relaxing and strong prestige to play. As long as you invest enough resources in Infested Compound and Bunker construction, and as long as you don’t forget to relocate them closer to the battlefield, then it all becomes about lazy Psi-Emitter movement, and you’ll suffer little to no punishment even if Amon shreds your horde.
What are your thoughts? What can you tell about the aforementioned commanders or about the other commanders you experienced? Looking forward to your advice.