Terran Ghost Nukes

Coming back after 10+ years and the Nuke has remained unchanged from its gimmicky state it was when I left

What can be done with this spell to make it more viable so that ppl would actually consider using it unironically?

Here is my first proposal:

  • Overall damage increased
  • Nuke time-to-impact should scale based on how close the Ghost Academy is to the target

Thoughts?

I like your idea. Another option could be having two types of nukes:

  1. a standard Fission Nuke - Splitting Uranium.
  2. a stronger Fusion Nuke - Combining Hydrogen.

Nuke very strong as is, if u going make stronger then ability detect where impact is going among multiple bases. Need be same as nydus worm detection is.

Trying to find dot on map is nerv racking any stronger where can wipe a base be insanly op.

Get real - the nuke is not seriously used by anyone except smurfs trolling gold league players

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Exactly. Nukes are non-existent in pro matches, and they are too complicated for beginners.
It’s basically just a tool for smurfs to show off in lower leagues.

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The first question should be, “Should Nukes be made into a commonly used ability?” What gap do they actually fill for Terran in a way that wouldn’t result in a worse gameplay experience in general if they were used commonly?

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NinjaDuckBob

The first question should be, “Should Nukes be made into a commonly used ability?” What gap do they actually fill for Terran in a way that wouldn’t result in a worse gameplay experience in general if they were used commonly?

I think it should that’s why I made the post..

It’s been 16 years and still nobody uses - so clearly there is some issues that need to be addressed.

Yeah you said they should, but you haven’t given any reasoning why besides “they aren’t being used.” Just because something is in the game doesn’t mean commonly using it is good for the game.

So let’s go back to the more specific question that wasn’t answered yet:

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Then why put it in the game to begin with if the intention isn’t to use it? Why else should it be there you tell me? It should be made viable or it should be replaced with something else

It “could” be a great additon to Terran very late game if it is reworked some

I would argue that Nukes currently serve two purposes:

  1. Punishing an opponent who is not paying enough attention (like Warp Prisms or Nydus Worms).
  2. Zoning enemy armies, forcing them to either fight (kill the Ghost) or retreat.

The current Nuke is sufficient to achieve those goals.

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It actually is not because nobody is using it for a reason

It’s a thematic element that gives an opportunity for an occasional exciting “styling” tactic that isn’t overpowered and doesn’t hurt the game by being present.

Just because across-the-court shots in basketball are rare doesn’t mean they need to be removed as an option.

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this might be the dumbest thing I have ever read

lets make it useful ok?

Good luck with that.

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Players rarely use it, that doesn’t mean they never use it. It doesn’t mean that the spell is underpowered either. You just need to meet certain conditions in order to pull off that 14 second delayed spell.

To be blunt, there are a number of pro-level matches where Nukes have been used successfully.

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Main issue is if have ghost useing nuke tells your enemy there ghost and is useing nukes.

You cant make nukes be more powerfull then siege tanks.

If u want them to be normal attack then you needs shrink damage and area.

They wouldn’t be balanced otherwise.

In terms of damage, they already are. The area and damage of a Nuke are massive. Nukes are also a good tool to force Siege Tanks to move in TvT.

The thing is that Nukes are less reliable than a good, well-defended Tank line.

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I love seeing those nukes in tournaments that hit the big part of the army, then it’s immediate GG. There are just a handful of those, but they are awesome.