Team Games future of sc2 casual base!

  1. Zergs creep needs to be buildable for its terran and protoss allies
  2. Since teamplay is where the future of the sc2 base likely starts can we have weekly map rotations and a bit more incentives such as a 2vs 2 gm or 4 vs 4 gm!

no, as the pros dont care about team games.

Ok, so how would you fix the issue when both enemy zerg creep and allies zerg creep overlaps?

I GOT ONE ANSWER FOR THAT SITUATION:
Allow ALL players to build on creep including 1vs1 games, it would nerf the zerg imbalance a bit and it would fix the teamgames aswell.

What Inbalace?

Then allow Zerg to build off creep and takes no damage.

Then allow Zerg keep speed bonus for 9 seconds after stepping off creep.

Main problem certain units buffed or nerfed since certain amount is op.

Yeah because that wouldn’t cause any issues at all.

What a dumb idea.

Sincere question; what issues do you predict?

Because realistically, if there’s creep somewhere, Zerg has vision of it, and most buildings don’t go up quickly; so after the beginning of the game I can’t easily conceive of a major issue this creates. You can’t “claim” space, but T/P can’t do that either and it isn’t a big deal.

I can easily see how it creates issues with early game cannon and bunker rushes, but the former is the worst and should be otherwise attacked and the PTR already covers the latter.

My main issue would be with things like cannon rushes on creep being possible. It’s virtually pointless trying to cannon rush a Terran, and Protoss well… PvP is just a mess in general, but Protoss does have things to more easily deal with a cannon rush (batteries, stalkers, eventually immortals) but in base cannon rushes before the pool even finishes sound like a nightmare. Being able to just stick cannons or bunkers into a Zerg’s main base when they have no way of splitting up their production in the same way Toss and Terran does is just gonna mean every ZvP is gonna be a cannon rush.

The PTR doesn’t do anything about bunker rushes unless you’ve already held them, anyway, it just stops the Terran from getting away with minimal investment.

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Just make it so only your ally can do it…