Tassadar, would he be redundant?

As much as I’d love to see Tassadar added as a Co-Op commander, do Artanis and Vorazun already cover everything that he would be? I would think he’d play similar to a Brood War style, but Artanis already has most of that covered. Both types of Archons are already implemented, and the Carrier already has representation with Fenix and Karax.

So how about the Twilight Archon?

h ttps://starcraft.fandom.com/wiki/Twilight_archon

Way, way, way, waaaaaay back when Starcraft 2 was still in Alpha. While it didn’t have much to differentiate it from the standard Archon, it did have the nifty feature (at the time) of being able to be formed from a High Templar and a Dark Templar. Now that’s standard for Archons, but back then it was something entirely new. In Brood War, High Templar and Dark Templar couldn’t merge to create an Archon. I think there’s a lot of interesting possibilities if Tassadar were to be the “templar” commander, having both High Templar and Dark Templar, and being able to merge them into three different kinds of Archons.

“As is” he probably would be redundant, but as you posted, they can always tweak him so that he’s not just another “echo fighter”. Making him a Archon specialist could prove to be neat. If nothing exists in lore, nor design specs, nor unused stuff, they can always create a new type of Archon, or different twists on existing ones. Heck, we already have 4 different flavors of Zealots.

The designers have had to deal with that before, with Zeratul… they can’t make him a Nerazim with a DT focus type CO b/c Vorazun already covered that. That’s when they decided to make him based on Xel’Naga tech. He still has some feel to when you used him in BW, but the Xel’Naga integration really sets him apart.

2 Likes

While I’m not sure about his army composition; I would like to see a Commander use a full set of “Classic” skins.

Every time I see people post a concept proposal, they are always too focused on the lore or lore-related theme.

To me, what is and should be important to any worthwhile commander is the actual design. Don’t go out of your way to make a commander from say Diablo 3 just to make it awkward, just pick a SC2 universe one like Tassadar. Past that, nobody would care if you added another variant of Archon (so long it does its own unique thing, like the crazy cinematic self-destruction for example). Units within the roster should cover certain necessary parts like AoE, AA, AG, spell caster, etc. Any gap should be covered by mastery or calldowns.

If people stuck to these basics their concepts would be generally good. Problem is they always make redundant units, including 20 units types just because. Or each unit is overly powerful by default. Then all of it get exacerbated by poor reception of criticism (most posters). It’s a proposal concept, coming on here is about getting feedback and improve, yet most think their idea is so wonderous that that get super offended.

It’s just all around weird and mind boggling.

1 Like

Here was my idea…
Zealots that ‘level up’ into “Gray Templar” (and Twilight Archons of course)
the ability to switch your army from Void to Khala focus (topbar like Stetmanns stetelites, but unique effects on all your units)
Gantrithor with Objective sniping ability

TASSADAR : Savior of the Templar
Key Ideas
Training as Templar: Units (aside from Twilight Archon) earn training from attacks and kills, gives armor and attack upgrades, and unlocks abilities/unit upgrades, Killed units can often be recovered to get a new body (Dragoons) preserving training
Both Paths: ‘Void’ and ‘Khala’ focus change unit abilities/effects

Units/Buildings
Disciple (3 supply Zealot w blink strike)->Avenger->Heretic->Gray Templar, Twilight Archon, Dragoon, Dusk Scout (detector), World Purifier, Tempest Eclipse

Abilities
Summon Gantrithor [Recall, Final Voyage (suicidal destroy one target+ large damage nearby->longer cd), Resurrect units upon summoning]
Void/Khala focus

My idea of Tassadar would be Ouros pretending to be Ghost Tassadar.

His units are blue and white versions of Amon’s voidshades, claiming they’re other ghosts.

In a world where we have Stettman as a Zerg commander, they’d better figure out Tassadar.

Like I’ve always said before time and time again, a “Tassadar” commander has only ever been viable in my eyes as Ouros pretending to be him, using voidshade units from all three factions and other Xelnaga-based powers.

It’s both fitting lorewise to his presentation in SC2 and completely new and unique in terms of creative gameplay opportunities. Anything else just isn’t really all that new or is already covered by other commanders, in my opinion.

3 Likes

Twlight Archons could be really cool and he could also make a perfect candiate for use of Golden Age skins if not Selendis instead, themewise he could revolve around Protoss units using both the power Dark and High Templar fused together.

Eh.

At least Graven Hill’s voice doesn’t kill brain cells by hundreds.

If we are going to talk about Ouros pretending to be Tassadar; I’d think he’d be better using Ihan-rii units.

Using that one of piece of trash instead of Tass… ugh.

I like Ihan-rii though.

For Tassadar I would just want to see climactic suicide attacks.
Maybe both exploding archons and carriers that suicide into the ground for massive damage. :slight_smile:

He would also be a good choice for seeing the classical Arbiters being used. I’ve also been considering how he could work well as a hero.
Aside from having super storms.
He’s not above trickery, so I’m imagining him being able to have more than one copy of himself on the map, that when they die turn out to not be the real one or something.
And perhaps for map traversal. In one place declaring he was an illusion all along, this one on the other side of the map is the real one… or is it?
Sort of like a Schrodinger’s Tassadar :slight_smile:

1 Like

At that point I’d be tempted to make it Ouros outright.

Rohana could also potentially fill that role with her using her link with Amon against him.

Using units from every faction is inherently cool, but I’m not sure how to give it its distinct theme aside that attacking with units from all three races is interesting.

1 Like

I would see Tassadar, comming back as “Tassadar” from the Campaign. Leading an army composed of high/dark Templars and Void creatures. No hybrids though.

It would be an interesting mechanic, if we could have an unstable temporary army summoned from the void, being backed up with some fancy High and Dark templar.

1 Like