Switching to the reported hard race?!

Sorry to burst your bubble but this style is 6 years old. https://youtu.be/VrimoIohGL8?t=3117 Guess you just forgot you watched the pro scene during hots. The reason gumiho goes for vikings is because Zerg ground options weren’t that good at being aggressive especially without vipers. Tanks 2 shot hydra which were trash, no ravagers, no flying swarm hosts. etc. etc.

Bruh. Am I the mech god, after just a couple days of playing Terran? How dare you compare my style to that lame shiz. Hellions? Only 1 starport? LOSING??? None of that sounds like me. Dude didn’t even make a widow mine. No wonder he got owned. Clown stuff.

I can’t believe you guys have been massing hellions all this time. Jesus. Talk about match fixing. Why? It’s literally the only meh unit Terran has. Also, massing vikings in HotS sounds hella stupid. I get what you’re saying, but it just becomes like T vs P in HotS. Who cares if you kill their air unit if the viking provides ZERO UTILITY against the ground. W/e is good, that ain’t it. An SC 2 expansion too early, I’m afraid non mech god.

Honestly, even after just a couple days of playing Terran, I really wouldn’t be surprised if this became meta. It’s literally my P vs Z style that became the meta… but Terran units are a lot better (okay the disruptor is in a league of its own vs Zerg).

Like in P vs Z, you make 3 stargates and then you add on a bunch of gateways. Here… 3 stargates… add on a bunch of factories. Same concept going on, play style wise and building wise. Zerg is probably pretty boned.

Games are already starting to look lopsided, as if I’m playing someone 1000 MMR below me.

I think the real take away is that Zerg has become the hard race. Terran being hard is a true meme. If someone were to be like Playa, bet you can’t own face with Zerg. I’d prob be like… yeah… I’d rather not try. You might very well be right. This, though? Easy mode. You guys are crazy.

Are you just going to dodge the question? What’s this for? What’s any of it for? You’re going to keep believing Terran is easier, no matter who tells you otherwise. You’re going to keep believing Protoss is under-powered, again, no facts will ever convince you otherwise.

What’s the point? I guess Goba will believe you.

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I never know what you’re on about. Hey man… why aren’t you 6 foot 3 if this is how you’re going to carry on, not that I have any idea what your height is. But, you know… this how normal people talk.

I just try to be objective. Here’s facts. Here’s what I believe. Simple as that. A rarity. For eons… Toss never won a premier tournament, while everyone acted like they were the most OP thing ever cause they got cheesed on ladder and lost.

Toss has been the leading race for around 20 periods in the entire history of SC 2. The game is over 10 years old. If this is the peak of Toss domination… it’s kinda pathetic. There’s no excuse for any Zerg or Terran to have not had a lot of success if they haven’t had it yet. You’ve had your times of being OP. I don’t get it.

My MMR is lower now than it was before the buffs. Nothing earth shattering has changed other than players have decided to play what was always a good style.

Terran isn’t hard to me. I got A- in BW, with Terran, in around a year. Like that’s totally “not a thing.” No one was doing that. It’s not even a believable thing, it’s that rare. I was one of 12 non Koreans asked to tryout for Estro, along with Idra, as a freaking Terran player. Like… are you guys brain dead? Why can’t you guys understand that Terran in SC 2 isn’t that hard to me, fundamentally. It’s easier than in BW by a lot.

It doesn’t feel any harder than Toss to me. It’s probably harder to figure out Toss than it is Terran. All of Terran’s units are good/have a use and are viable. No matter what you do, you can’t go too wrong. In contrast… If I were to do anything but what I do with Toss, I’d lose every game instead of win every game… because there’s literally a right way and a wrong way, and if you’re not relying on winning every game through godly blink micro… you better be playing the right way.

I’m just playing to play and to see how it pans out. Need a new challenge or amusing thing, at the least, and I’m so sick of hearing about how hard Terran is and about how I’d be Bronze league if I played a race I’ve already played before… It’s still roughly the same race, it’s just you know… they added better units in SC 2 for Terran. How on earth could I learn how to use better tools than before.

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after 3-5 games I stop or play TFT or try my luck in chess… Dia-Master as Zerg.
I mean as a Zerg you delay your gas… T/P take 2 -4 gas.
I stay on low tec… Queen/ ling/roach/ spore… only that i have more workers and a fast 3 base.
T/P deffen with little unit push from zerg… but Zerg needs the same amount of units to deffen.
And in the end ~5-6min P has same amount of workers, all tec paths.
T less worker but mule and also all Tec paths ready.

You have a short cheese window… then T/P has air units or range units + a wall.

When you get out of the pressure of T the game is even and you become the aggressor as zerg.
P goes to skytoss… rip 40 min game …where you need nerves. most of the time you lose because you don’t have allround units and you put your comp bad together.
after 3-5 games I stop or play TFT or try my luck in chess… Dia-Master as Zerg.
I mean as a Zerg you delay your gas… T/P take 2 -4 gas.
I stay on low tec… Queen/ ling/roach/ spore… only that I have more workers and a fast 3 base.

And end up ~5-6min P has same amount of workers, all tec paths.
T less worker but mule and also all Tec paths ready.
You have a short cheese window… then T/P has air units or range units + a wall.

When you get out of T’s pressure, the game is balanced and you become the aggressor as zerg.

That’s not true, but it was a low number. See, what you do is, ignore the mountains of evidence, and latch on the the absolute smallest sample size you can find, the only sampling where Protoss is actually not doing well.

What happened? You take the absolute best players (Rain, Classic, Parting–who’s back, but nowhere near his prior form), have them leave for whatever reason, then you can still justify your whine, even though far more comprehensive statistics say the exact opposite.

Now here you are, the guy who understands the game better than Lowko (this one is actually probably true), Beastyqt, Showtime, Crank, and now Parting, still whining, despite Protoss winning 5 out of 9 of the last Premiers. Literally the only stat you had left, being dominated by that oh so barely adequate player, Trap. And still you cry. What is wrong with you?

Like I said, not one statistic will ever change your mind, and if you don’t get to 5k with Terran, you’ll still believe Terran is EZ, by some other idiotic justification (same way you justify that you’re poor, even though you’re brilliant, because someone else is always stealing or bribing).

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Knowing when to start chronoing upgrades is an art in itself, but for sure not after you are maxed. By that time it’s too late.
Splash has nothing to do with upgrades, some of them even ignore armor (Storm).

LUL, Bourne finally found his match. Playa with facts and reason burst the terran-bullbe that it is the …“hard” race.
Hope that Bourne will not follow the example of his terran tattooed pal that neighbors had to call 911 because he demolished half the separating wall.
The tattooed guy was arrested for disorderly conduct and the terran-community had to gather money in order to pay bail.

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Meanwhile they were packed to the brim in the semi finals and finals. Picking solely a small selection of 15 or so events, and only focusing on the outcome of a single match from those events (the finals), is the definition of cherry picking. This has been explained so many times it’s not a matter of ignorance. At this point you just can’t understand basic logic, which is not a good look for a person who has been to GM with Protoss. How can you get to GM with Protoss when basic logic is beyond you? Good question. It’s because Protoss is extremely overpowered.

If there is one living being on this forum who shouldn’t utter a word about cherrypicking it is you since it’s one of your favorite tactics to try to cover up your nonsense.

Even today I saw you post some more rubbish over how protoss won 4.3-1 vs zerg (insert crying voice), “starting from 1 jan 2021” (not from 16 aug 2020 when the newest patch was active, since that would mess up your desired outcome) and adding major and minor tournaments with the premier tournaments (since otherwise your claim would come down harder then the banhammer that strikes you so often because of the result being zerg won 10 premier tournaments, protoss 8 and terran 4).

They used to make a show about such kind of people. I believe their most popular tune was mahna mahna.

Kind regards.

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Blocked for repeated lying. 123

And he makes the same mistakes with both races. Soon he’ll be adding 4 ghost academies for nukes and wondering how he loses against tier 1 units. Please tell me your offracing didn’t go this bad, goba???

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That’s exactly the point, though. For instance, when I’m going void ray, disruptor vs Zerg, why on earth should I be researching upgrades before I’m maxed? Dealing with the ground is going to come down to landing disruptor shots or not. Period. And, even if he goes air, I’m going to want a faster fleet beacon or as many units out as possible. Then, I’m going to want archons as fast as possible. These are all higher priorities than an upgrade.

If you don’t feel you can win a straight up fight… you chill ontop of shield batteries and cannons, not research upgrades, at a time that makes no sense to be taking straight up fights (without shield batteries) to begin with. If you got a lot of void rays and archons… you’re going to win the fights due to splash damage…

Making your opponent face as many units as possible and the “optimal amount” of each unit type is far scarier than having some upgrades. Think about this. I’ve had seasons where I’ve played many, many games and had over a 70% win rate at high GM vs Zerg, before they ever buffed the void ray, and many games… I didn’t research a single upgrade. Not even flux vanes.

Next to zero games, if not zero, are ever lost due to a lack of upgrades when you’re relying on splash damage. You will look at the chart, afterwards, and see your opponent spent thousands on upgrades. And it’s kinda hard to not be like “I’m glad that went into upgrades and not more units and expansions.”

I think one of the biggest vulnerabilities and unjustified risk/reward is researching 2 or more upgrades at once. I gets to the point where it’s just too much money tied up in something doing jack for you now. If I macro well, I feel I should win during that time point.

It’s part of why I started doing fastest armory builds possible in T vs P. 1) I didn’t want to make turrets, but 2) I hated making multiple armories, and if you start your upgrade soon enough… you end up with good upgrades without having to make 2.

Just because I mass a lot of void rays doesn’t mean I get flux vanes asap. A person has to be able to understand priorities and understand that an upgrade has to create a net gain in results/objectives for it to make sense. I don’t get flux vanes until I’m maxed either, unless I’m facing “sky Zerg.”

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I totally agree with what you said. Everything rotates about cost/benefit calculation. If your primary damage in PvZ is splash and Golden-Armada the attack and armor upgrades in Forge are at the bottom of the priorities.
But still WG and Zealot Charge are required after 7-8 minutes for runbys and if you are massing Carriers the Cyber upgrades are a must.
The secret of everything is when to stop or not to overdo something (and not only in Starcraft).

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Leave your protoss benefits for playing protoss. Terran does require you to know what/when upgrades are important… even if you’re a scrub mech player…

A rule of thumb (for Master and below) is that each time you float resources and are supply-blocked, start an upgrade or two and/or some production structure.
I gained as terran 600MMR with this.

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Playa is fangirling about widow mines against Zerg when Hellbats with +2 and blue flame 1 shot Zerglings while siege tanks 2 shot hydras/roach/ and AoE gets a boost against banes…

I guess each person has a distinct play-style. Everything has benefits and liabilities that in different contexts are different.

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Playa is fangirling about a unit that kills everything, be it ground or air. People always like to talk about this a disruptor and a dream, but what is the disruptor’s dream? To be able to hit air, too, and be mistaken for the the widow mine.

I’m fanboying about hellbats, but in another matchup. Everything flows so much better when you don’t have any bio plans. Can get that third whenever. No period of making marines without stim… And, while it’s nice/cute to know when units start 1 shotting something, I think people miss the point, though. If a unit already counters something, countering it a little extra harder kinda becomes redundant/inconsequential.

Having more units is added damage, in itself. And until you’ve reached an upgrade level that creates a tangible difference, you will just have fewer units than your opponent and will be at greater risk of losing. Upgrading = good is really not as clear cut as everyone makes it seem.

We will see about that. Imagine switching to Terran and doing well within a short amount of time and not even upgrading anything. Have I been put on earth to change the Terran world? Am I the messiah? I wouldn’t bet against it. It’s okay to bow in advance and be ahead of the worship meta.

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Blasphemy. If you’re a true terran player you must live and die by the upgrades.

Maru, who art in Korea, hallowed be thy timing. Thy 3rd CC come, thy +2 be done, on ladder as it is in GSL. Give us this day our daily cheese, and forgive us our BM as we forgive those who BM against us. Lead us not into all ins, but deliver us from protoss. For thine is the command center, the stim, and the glory for Earth. All-in.

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