Stettman's crazy builds?

Like mass spine/spore crawlers, As they can root anywhere, unlike their bio version.
Anyone ever tried this? Do they get any stetellites buffs rooted/unrooted? Or overcharge?
Or any other crazy builds?

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I think Stettmann has better banelings than Zagara especially since you get a free one every time like 4 of them die. If you got 16 baneling its more like you got 21 in actuality.

If only Zagara got free banelings…

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Stetmenn baneling are also mega tanky and pretty much never die before reaching their target and use all their remaining energy to do extra dmg.

Zagara essentially has two-for-one banelings since each one of hers becomes two mini-banelings on death. AND hers are cheaper to make in the first place AND she gets more four at a time from the baneling nest every once a while.

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If you just go full mass baneling like ive done a few times with like 350 banelings and they all die you get 87 back and when they die you get another 21 baneling, and when they die you get another 5 back and when they die you get 1 more.

So in a way its kinda like Stettmann banelings split too.

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No you haven’t. Why are you freaking lying? And about something so stupid too.

Mecha Banelings DO NOT drop Baneling Remnants and the Mecha Baneling nest doesn’t create additional units. All Mecha Banelings drop Zergling Remnants which spawn Mecha Zerglings.

It’s laughable how you’ve doubled down on something so obviously untrue.

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Apparently you can’t do a full quote of the previous post without the system just instantly deleting it, that seems pretty lame.

No, you just have to press the reply button on their post for it to work, NOT the reply button at the bottom. Like so.

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However, the mini banes do negligeable damage. They also waste a fair bit of supply. The jumper banes that Stetmann has are definately the superior ones of the two HotS options.

Further, while Zagara gets +100% damage to only the primary target as an upgrade in bane nest, Stetmann gets bonus damage to ALL targets in the splash radius. And the tankiness of stetmann’s banes and his lings is pretty important for his ling bane. Of course, Zagara baneling damage mastery makes hers go from slightly weaker to significantly better, but it does need the mastery to compete I believe.

Let’s not forget that under stetellites, mecha banes move 160% faster with mastery! I mean, how many hits can they possibly have time to take befire detonating? Being able to hit virtually any point in the map that you’ve prepared in seconds is sweet.

Sadly i haven’t played with banelings yet. Honestly, i totally forgot stet HAS banelings.

Lurkers, as well as being handy on defensive maps, absolute DECIMATE trains with their single target ability. 20ish lurkers brings these bads down in seconds!

Sadly, it seems that when spamming the ability, you have to click 3x more than necessary- i noticed that with all my lurkers selected, it’ll recast individual lurkers until they’re drained before moving on to the next, so it takes longer than it should ro get a group going. The train dies before i have all my lurkers going!

The energy drain itself is a nonissue with purple field/charge.

In what time frame are people making these comparisons? Functionally, sure Mecha Baneling is better. However, how fast can you make say 50 Banelings (let alone 350 somehow per above post) as Stetmann versus Zagara is an entirely different issue.

Zagara makes 6 Swarmling per 88min and subsequently 6 Banelings. Whereas Stetmann makes 6 Mecha Zergling per 150min similarly 6 Mecha Banelings. Cost wise, Stetmann is spending way more resource than Zagara.

Moreover, one has to consider the Larvae cost as this is crucial to any Zerg macro. 3 Larvae is 50% more than 2 for Zagara, meaning replenishing your next wave is way harder than it seemingly sound. Even with the Scrap replenish, it doesn’t make up for it.

Lastly, the morph time between the two differs by far. Swarmling to Baneling for Zagara occurs within less than 20sec. This time is doubled plus some for Stetmann. In a fast paced gameplay, this meant you are not being nearly as helpful - in terms of base push, objective, and your partner in general.

I think it’s just important to put these factors in perspective.

Zagara also has way faster larvae recuperation through queens. She doesn’t need 4 hatcheries. Stateman does.

Why is everyone talking about Banelings? the OP was about static defense.

Demn, we derail the whole thing quite far but may be because Banelings counter static and best offense is a good defense.

hm rushing supergary into corr broodlord is “my” crazy build with extensive use of the overcharges so far but nothing to special … also the mechlords are expensive as hell (badgary)

Stetellites bonuses don’t apply to structures, so no love for crawlers. I tried using them a bit, hoping at least the fast morph rate and off-creep rooting would help, but they’re fragile and unimpressive. Mecha Zerglings are also strong enough to put crawlers to shame.

Actually, can’t remember if they benefit while unrooted – anyone notice? They might’ve moved faster.

Other crazy builds… not much is crazy with Stetmann. I tried going heavy on Lurkers and pushing with them. It’s almost effective, but a lot of work and Zerglings anti-synergise with it. You’d really want a slower push with other ranged units, but then you have to mineral dump into crawlers.

Anything Battlecarrier is a bit ‘eh’. They’re sort of okay, but not great, and they need the purple field almost continuously, which isn’t helpful for the units you can afford to field alongside them.

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True, but Stetmann does get more larva per hatch.

I think that with appropriate use, Stetmann’s banelings are better in the early game (greater base strength and faster upgrading commander) but past that Zagara’s take over, and it’s not close.

Instead, past early game Stetmann should move primarily to Lurkers or Ultras for your anti-ground.

on top of that with that stetzone at the star you are bound to float minerals early on so might aswell get some macor hatches along the way to satisfy the higher larva need and establish extrastetzones ouside of supergary ^^

they also have more health too (with the energy ability), but Zagara gets free banes so each have their perks