Starcraft 3 - Global Recolonization

Starcraft 3 - switches to new genre of gaming this time around. same 3 races instead building army you have 1 commander unit can take control of 10-20 other units and lead them into battle or form defensive lines with other players. in a grand warfare.

you have no control over your units other then giving them commands to attack to gaurd. completely AI. however your commander is completely on you simular to wc3 think these as hero units they have 1 passive 3 abilities 1 alt. watch you can approve on. by building a base

you no longer have control over what your building build. they start pumping out units automatic will start fighting each other automatically - combat will be in first person over the shoulder view fast-pace action combat. with base building capturing materials over the map

build buildings were you can buy upgrades and new weapons for commander, as well power of your army units they produce. feel the ground trumple as 1000 zerg units rush your arm. or feel impact of seige tank blast the ground to bits or massive carrier in sky rain death from the sky

this may sound like a moba but it not. maps are huge cause basically trying capture a planet make it your home world. vs 2 other races. your just 1 commander amoungst all death and destruction

  1. as a zerg player you play as zerg queen. forcing lesser zerg to obey your commands take battle positions, this you force your army to take positions in combat or battle formations or let them do whatever they want. produce and automanticly attack anyway
  2. Terrian player your a marshal, start off with your very own mech alot to pick from each mech has different abilities
  3. protoss has there things too
    3 RTS Global Mode - you use this when your building or upgrading structures.
  4. Live action mode - this will feel somewhat similar full to games like warframe. sarciface. overwatch so much action going on the screen
    5 Planet Map is in Grind there be conflict happening everywhere. as player you deside if you want to assist or fight else wear
    6 different maps different objections win them over from enemy team. its not always destroy all enemies sometimes all locations.
  5. commander creation and abilities really have 250 different abilities to pick from make good commander
  6. pvp is like commander vs commander fights feel like pvp from games like darksouls. bloody brutal different is between this game blood everywhere limbs falling off. something out mortal combat fatality.

I mean wars not pretty give make it graphical make it leave that cartoony stuff to wow . Blood guts. straight annulated killed them

RTS Genre is slowly dying in fact its almost dead people so blizzard brings in new game it has to be different it has to sell in e-sport. they has be hell lot easier then current macro intense game.if your expecting starcraft stay way it is. then your asking blizzard to lose lots of money from business stand-point things have to change in very very massive way players have to accept change

mmo kindish cause your visiting every planet different solar systems. having intergalatic warfare

NO 20 characters…

Yeah I mean let’s just make C&C4 but call it StarCraft 3 that way we can hate the same game twice.

In short: Your idea is bad and you should feel bad

1 Like