Hi, guys,
There is some interesting unit redesign concepts which I will like to share in the link below:-
https://tl.net/forum/sc2-maps/548765-discussion-tempest-redesign
Do let me know your thoughts and on what could be further improved.
Thanks.
Hi, guys,
There is some interesting unit redesign concepts which I will like to share in the link below:-
https://tl.net/forum/sc2-maps/548765-discussion-tempest-redesign
Do let me know your thoughts and on what could be further improved.
Thanks.
You keep repeating the positioning play but do not explain what exactly can do the new Tempest in the two modes that differs from the original one.
The same for Sentry.
I assume that if in Strafe mode the Tempest would be more powerful in the AtG direction.
If not, than this is a huge nerff for both units that just adds some overhead in exchange for…nothing.
Yes, definitely. The Tempest’s AtG now deals 75 damage and with a 0.6 splash radius. In addition, there is an upgrade to increase the AtG range to 13(+3) to offset the Tempest’s AtG immobility. The Tempest’s AtA remains the same.