Roaches OP unit in ZvP. And maybe ZvT

I think it’s very strong unit in PvZ, for 75/25 cost, accordingly, first spending the minerals on the roaches, and then the gas on the ravagers zerg can easy make a 200 limit roach/ravagers 7-7:30 min and attack on one/two fronts, make doomdrop on main base, and many other ways to loosen the protoss, which by this time can have a maximum of 120-130 limit, of which about 60 workers. And for the zerg who cry on the two base allyn protoss. You can fight it off with pure roaches and ravagers. What you think about that strong unit in my opinion?

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HAHAHAHAHAHAHAHAHAHAHAHAHAHA

Thanks man, I needed my daily dose of lulz.

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I hope to find a Zerg foolish-enough to try to go 200/200 in roach-ravager. As about Supply, keep in mind that a Disruptor is 3 Supply…

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Make that full 200/200 roach ravager. As in, no queens, no drones, etc.
Make Gametime proud!

200/200 RR (Roach/Ravager) means 3 bases what means 128supply RR what means 60 supply Protoss or 70 supply Terran will destroy it in 8-15 second :slight_smile: yes, sound RR is OP

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LOL :sweat_smile:

True.

yeah i keep seeing Dark’s 180ish supply of roach/ravager completely disappearing to the 90ish supply of protoss. he had to nydus around it to win. roach OP.

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Roaches are about as OP as mutalisks, so…

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This thread made my day <3

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By the title post, I meant that by 7:30 minute the zerg could have 200 limits, of which 130 are combat limits and 70 workers, respectively. If You’re watching pro-scene tournaments, ZvP games, where one of the prime examples is the GSL final, you should understand what I mean

yes the GSL finals, in which a Protoss who didn’t scout crap, and played like crap lost to Dark, a top 2 korean zerg.

Does not matter if protoss scouts, Roaches destroy protoss units head on like nothing.

Zealots cant beat them. Stalkers cant. Immortals will just get overwhelmed. Archons ehhhh…

Id say storm and collosi are honestly the only way to destroy roaches. Then again the zerg can get vipers to grip the collosi,

Zerg in general DESTROYS protoss mid/late game.

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So good that I’ve just watched soO vs Zest in HSC (to be fair, not the best tournament to pick an example from, but still) with the warp prism hold off double the army supply of roach ravager queen purely on the basis of using a warp prism, not once, not twice, but three times in the same game. Literally 100 army supply of RRQ was vaporized.

In fact, it was only when the warp prism died because Zest threw it away, that soO was able to win the game. If he hadn’t lost the prism, Zest would have won the game.

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add adepts there for got to units to kill roaches with colossi and storms

in seriousness though immortals di great against armored roches due to thier trait,
zealots are a big headache, especially when they have speed kiting is not a option
arrchons are always a good choice against zerg due to antobio trait and splash damage,even though roach models are bigger than zerglings
stalkers alone aren’t a good way but with good control can chip away

colossi aren’t that good, they are better against lings or hydras
storms are good but a bit wasted unless there are other stuff around which can finish off roaches due to their healthpool though, you can pop roaches with storms but it takes longer than against lings or dras :smiley:

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I actually went to the balance tester and messing around a bit and gotta say…the game is quite even. I was just testing with charge zealots, and two immortals against roaches with same cost. same costs its basically even. Add in two hydras zerg wins. Add two archons, another immortal and add some hydras where cost is same and even basiccaly. Add collusus Protoss wins. It was seriously crazy how even it was as adding like a single hydra would make a difference in the fight or a single archon. I also put units in proper spots before the fight as well, hydras in the back, and for p archons in midish, immortals in back.

2k zealots vs 2k lings, pretty much even as well, lings barely win.

Same against Terran, with similiar army supplies of charge zealots, with good amount of stalkers, two immortals and 2 collossi against bio and two tanks and medis and its basically even, whichever one i microed I could win with, though protoss felt harder to micro to kill the tanks faster. which was interesting as Protoss had the tier 2.5/3 unit in there. (charge, blink and basic bio upgrades done). Only micro you have to do as terran is be forward of your tanks, stim and kite a bit…w/o widow mines, or libs which make things much harder imo for protoss there as well…

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But yeah, roaches are not to be taken lightly as toss…like if your not sure if your going to win the fight better make a void is what I do and hope not many roaches are left against those early roach pushes.

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and protoss at that stage probably has spent like 3x or something more on structures than zerg…but I guess zerg does need a lot of ovies but still like, 6 gates is what 900 minerals, robo, twilight, cyber…idk how many warpins a gate really needs before it like truly pays for itself but i would say like 4 maybe?

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Tanks do to roaches what thors used to do to mutalisks.

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Protoss clowns trying to switch attention off from their WPs and 2-base pushes. Nervous about the incoming nerf?

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After reading this thread I wonder what I am even doing on these forums. The amount of stupid is becoming unbearable…

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