you can get the idea from the tone of my Posts. im not here to drag abathur down. i just want them to leave the fun in the game.
stukov: mech and Queens are better now, but the zombiemode stukov got a huge hit. some People just wanted to make a huge zombiearmy, cause fun and all.
zeratul: sure you dont Need skill for cannonzera and spamming sentries with it is kinda the obvious choice. but hell isnt it About Player choice and fun in coop?
mengsk: fast expand on a rockmap is down from 2:34-2:38 to 2:54-2:58. you are still fast, even though it feels alot worse in Terms of Gameplay. but on nonrock Maps, well you are better off just taking the 6 free Workers in your main and clear the exp later. there are a few exceptions, but still.
i mean in the end, when is sth op? well the more op sth is, the easier it is to finish Maps. sure mass artillery or mass cannon can easily clear stuff, but it Needs a certain amount of time. an abathur with evos does it Right from the start.
whats the reason to Play coop? well i guess to Play an op Version of the normal races and … ah i know have fun. if you have fun while speedrunning, so be it. if you have fun, making an unbeatable army, so be it. as Long as you dont interfer with other Players fun and tunnel directly in front of their army to oneshot the atk wave with your dehaka … oh w8. but thats not a balancing issue, more a social one.
if you would wanna nerf abathur, then the more reasonable Thing would be, to gate the ultimate Evolution Morph ability behind a 4min timewall like most heroes. cause thats basically what they are, abathurs heroes. would it feel awkward? yes. would it reduce fun? probably. does it interfer with L&L Speedruns? not much cause you still have raynor/artanis … oh w8.
see? there will Always be certain Combos outperforming others in certain aspects of the game. i mean srsly who cares. the Goal should be to bring every single commander to a Point where you have a fluid Gameplay and where you can have fun with it. im not a hardcore abathur Player, im not srsly calling for nerfs to him. i leave These suggestions to the abathur Players and how to improve him Gameplay wise.
i can Play them all decently, but i went from vorazun to stukov main, then i had my fun with zeratul, enjoyed stetmann alot more afterwards and mengsk even topped that. zeratul was not much to do, thats why i enjoyed mengsk fast expand and testing it for all nonrock Maps.
sure there are Things i would have changed About These commanders, but blizz you went to far. zeratul went from producing 5 Workers rays at 17 into Nexus fast expand, to producing 7 Workers before doing anything else then rays into Nexus. then you spam more Workers and make 2 gates where the first atk wave Comes. with that you tank some dmg till zeratul Comes out which is usually only a few seconds then you have the best economy while still being able to fend off the first atk wave. cause thx to the cost increase no 2nd legion anymore for the atk wave. the only time i use the legion beside the expand, is when i hit max supply. this is such a stupid design rlly.
on top the Stalkers. in Theory they should be a bit better against smaller enemies and worse against big ones. well as it stands they are hot garbage. back then i even suggested such a Change that every blink should deal dmg but with higher dmg values then 46%. Right now its just bad.