When they added Brutal+ I noticed a shift in difficulty. Enemy waves felt beefier, larger and just more powerful in general. Now I’m not complaining, normally I’m a player who can F2+A click through the level because I know the wave spawn times, how to counter comps and play double random so I’m versatile.
But today felt really differently. Now, one of my games was on CoA, vs Terran Mech as Nova. No big deal, Marauder+Golaith takes care of it easily.
First wave spawn showed 2 blips. Weird, so enemy comes in with like 8 vultures. That hurt, delayed us a lot. Even my Dehaka ally thought it was weird. Next wave, enemy pulls out 3 BCs and 8 tanks at 8 min which almost kills us.
For the rest of the game each enemy wave spawns twice. So 2 staggered lines of tanks with goliaths, vultures and 4-6 BCs every enemy wave. Which for regular Brutal is not normal.