First of all, if you disagree with me, fine, let’s debate that, but not insulting or name calling or whatever.
so here’s the thing, I’m tno saying tech should be a “free win” but by the same token, tier 3 should beat tier 1 pretty soundly.
Like in real wars, aricraft bomb the hel lout of an entire batallion and then you send your infranty in to clena up 30 survivors who are hiding in the city or caves or whatever. But in Iraq 2, our airpower and artillery killed (Edt: Correction, we killed over a million infantry and 200,000 civillians) in the first 3 days of the war, and we pretty much just used our infrantry for policinig the cities and finding the stragglers and insurgents who were planting IEDs (which took the rest of the wartime to do).
Look blizzard, do whatever with SC2, you obviously don’t care anyway.
But if you want to make Stacraft 3 someday, make Teran play as close to real warfare as reasonable, and make the other 2 races “different but equal” to terran.
I’ve told you how to do that, multi-tiered damage/armor system with at least 4 tiers per unit, you don’t need all tiers on every unit, but some units do need 3 or 4 tiers to be balanced properly in a 3 race asymmetric game.
So you know, fi the game was “semi-realistic” and you’re spamming amrines and your opponent shows up with helicopters, you should lose.
The economic value of a human being is around 7 or 8 million dollars. A 5th generation fighter aircraft cost about 40 million each, and a tank costs I guess aorund 20 million each, so realisticly Siege Tanks in Starcraft 2 are actually more expensive comprd to marins than real tanks in the real world are compared to real marins, and the smae goes for Banshees compard to helicopters, even a stealth helicoper is a few million dolalrs, but a 5th generation stealth fighter is 40 million each, which mens if a marine in-game cost 50 minerals, then a stealth fighter (wraith) shoudl cost about about 150/150 BUT absolutely crucify both air and ground units, and a stalth healicopter should actually only be about 100/100/2 and massacre ground units, because that’s the real-world cost ratio, and siege tnaks should only cost about 150/50 and massacre infantry, becuse hat’s the real world cost ratio… In real world, a siege tank cost about 4 times more than the economic value of a human life, and it cna shot and kill infantry and vehicles from up to 5 miles away, far, far beyond rpgs or small arms fire range.
Like seriously, what’s fun about watching stimpack marines beat almost everything?
And if banshees are only meant to kill workers, they aren’t even godo at that any more, because static defense and or/queens really beat them pretty easily. like if you don’t get at least 6 worker kills per banshee, then it’s not even worth making the thing
So in that other thread, Terranic’s objection was that it would turn into a race to tier 3…well duh, that’ show World War 2 was, everythign actually turned into a race to atomic weaons, although Germany and Japan didn’t know how to make a true nculear weapon, they tired to deploy a “Dirty Bomb” to the U.S . west coast, and almost succeded, the submarin was sank by coincidence. But for much of the war, Germany had faster aircraft, had U-2 Rockets, ahd better encryption, had bigger and faster estroyers and battlecrusiers and it took the entire british royal navy to sink one ship, and they didn’t evne sink it, the germans sank their own ship after the british disabled it’s weapons systems.
the point is, tier 3 should wreck house, and right now it’s still the same old stuff, tier 1 beating everythign, which everyone from Broodwar complained about almist immediately going all the way back to WoL alpha, becaue Tier was ws too good in the original game,and we didn’t want tier 1 to beat everythign again in this game. When I saw “we” I mean most of the community, I don’t mena a few pro gamers who benefited from Marines beating BCs in Broodwar.
But blizzard did what th epro gamers wanted anyway, and released a game with nonsnese for balance.
Hre’s all I’m saying, and I’m done.
In the next RTS, make the Human Race as close to realistic as possible, and make the other races “different but equal” somehow.
That’s it. That’s my argument.
Do whatever the heck you wnat with SC2, I’m not playing 1vs1 or 2vs2 ever again anyway, because it took far too long for them to take a few suggested balance changes that worked, and I don’t want anything to do with a broken game.
If its okay for tier 1 banelings to 2-shot several marines at once, then why does a banshee need 5 hits to kill one marine?
That’s all I’m saying.
if 50 minerals is equivalent to the economic value ofa human being (say a clone or resocialized criminal,) then the Tanks should actulaly only cost about 100/50/2 and smoke infantry, and a viking or banshee should beabout 100/100 and smoke infantry and viking smoke banshe, anda wraith in Brodowar should wreck just about anything, and cost 150/150/2.
But yeah guy, real wars ar ein fact a race to the ultimate technology, and if you’re too far behind you’re’ dead meat when the fight happens. The Germans killed 50 million peoiple in WW2 before the allies eventually defeated them. Think about thtat. About half of that was Rusisans, Jews, and Gypsies that they killed.
But nayway, fast forward to Iraq 1 and Iraq 2, and air power and mech won thos wars in a matter of a cuple days, the infantry just cleans up the enemy stragglers who survive the inital bombiing compaign.
That’s all I’m saying. Make the huamn race at least “semi-realistic” in the next RTS, instead of everythign being backwards from realistic.