Ranks should not go by MMR

We all know that once you peak at a certain MMR maintaining that MMR is nearly impossible.

I don’t think players should be ranked by MMR in GM, rather division points because those are the people who are actually playing the ladder.

I see it time, and time again with these account that have like 1 games played and it takes up a slot on the GM ladder.

What are you talking about? You have to constantly play games, otherwise you will left GM league, if I remember right, you have to play at least 30 ranked games in 2 weeks, you can only stay at masters or below without playing the game.

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“Besides maintaining a high enough MMR, Grandmaster players will also need to play at least 10 games every 3 weeks to retain their spot. Additionally, every day at 5:00 p.m. local time, the bottom 5% of Grandmaster League will be automatically demoted to Masters League. So be careful: you don’t want to snooze your way out of the big leagues!”

Not sure if this has been changed to 30 games but according to TL Wiki:

“Grandmaster League opens one week after the start of a new season. Besides maintaining a high enough MMR, Grandmaster players need to play at least 30 games every 3 weeks to retain their spot. Every day at 5:00 p.m. local time, the bottom 5% of Grandmaster League is being automatically demoted to Masters League. At 8:00 p.m. local time, the highest rated master players are promoted to Grandmaster league to fill it back to 200.”

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Either way,

Ranking people through MMR seems a bit pointless. The higher the MMR the less games people play.

Don’t you think it would be a lot more interesting if it was ranked through division points… kinda like how it used to be?

Would also deter the unreal amount of smurfing littering gm

LOL, there is no substitute for MMR. Just imagine to fill the 10 Top GrandMasters on Chess not by the real GM but with mediocre Chess players that are promoted as GM due to skin-color or other Woke BS.
Yes, Bliizzard added some conditions for GM (on top of MMR) with the reasonable intent to force Pro’s to play a minimum of games per week/month.
But that does not change the fact that a 6900MMR Master player is infinitely better than a 5500GM player.
Ranks and divisions are just window-dressing in order to make the plebe feel-good and play the game. The real deal and the only thing that matters is MMR. And still, MMR is only a relative idicator of Skill (Your position among others), not absolute.
But we don’t have any better.

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i have a very, very difficult time trying to process what the OP is talking about. Can other people paraphrase it for me? Thanks

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you mean those points we get that don’t actually matter and don’t actually let you know anything EXCEPT for how much someone has played? no thanks, MMR is fine.

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The ranked division point system still applies and hasn’t changed since the MMR has been displayed. If you’ve got the most points, you’ll still be number one of your division. So that small competition between individuals of the same MMR waters still exists and applies.

For example you ourself are ranked third among your 2v2 random division :

PS : on a side note, your pseudo is one a smurf could choose.

Assuming you’re not trolling (which I am unsure), you have to understand that that the ladder is a matchmaking system. And so that to match you with opponent of similar skill, a MMR system is required. Without MMR :

  • You couldn’t be placed in a league nor a division to begin with
  • And you’d be matched with players much stronger or weaker than you, provided they have about the same ladder points. It’d be uninteresting for both.

And then again, the main change with the previous system is that the MMR is visible, but the whole MMR points + division points still applies as it did before. :slightly_smiling_face:

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+10000000000000000000000000

I am not saying a match making system isn’t required.

What I am saying is that like in literally every other league ( except for gm ) it’s based on division points.

Ranking players based on MMR gets to a point where it seems pointless due to the fact that people who get to a certain MMR are ONLY GOING TO PLAY THE REQUIRED AMOUNT to keep their rank in GM thus PROMOTING LESS PLAY TIME.

If you were to rank the GM ladder on division points it would promote a more competitive ladder because people wouldn’t just be playing the amount of games required to maintain that rank/MMR.

Naw that’s a far worse system. Frankly all divisions should rank by MMR because how many games you play means very little. MMR is the only thing that represents skill; and I guarantee you the people that hold their accounts in GM are playing a lot of games to do that; regardless of whether or not they only play 10 games a week on one account or another.

What we need, is more players and less Gm slots being taken up by multiple players.

Therefore, we need incentive for this to not happen, and on top of that blizzard is losing a very large portion of their player base due to all of the smurfing.

Why do we need that? Most people that have multiple Gm accounts sit at the top of GM with those accounts, and they play SC2 for 8+ hours a day so if they wanted to they could play more than enough games to have an active account. So where would you draw the line? Do you have to play 100 games a day to be in GM? You’d have to go to unreasonably high numbers that would affect at most 600 players in all of SC2.

Smurfing is reducing player counts? Then why are games played per day higher than ever? That doesn’t track at all.

protech wants it to be ranked by points so playing 10 hours a day being hardstuck at <5.3 MMR puts him above bottom 50 gm