Random Minus One option

Not sure how this will be received.

I just did a few Random games, the first of which was very short. Player left immediately after we got into Cradle of Death.

It may be because he didn’t like me, but I don’t know who he is and I don’t remember playing with him. More likely, it was because of Cradle of Death being the map.

I was hoping to propose turning Random into Random Minus One. So, both for Random map and Random Hero, you have an option to blacklist one selection, which will mean the randomization excludes that selection from being what you get.

So, if you absolutely do not want to play Scythe of Amon, you can get any map but that. If you want to play any Hero except for that rapscallion Alarak, you will get anybody except for him.

If you do not make the Random Minus selection, no option gets blacklisted and you can get any map/any hero.

I know this is no longer truly random, but there’s enough maps and enough heroes that removing one will still leave good randomization. The reason I am suggesting this is because I’ve heard a lot about people quitting Cradle of Death on sight, or some other map on sight, and giving people the option to blacklist one item would probably decrease the likelihood of waiting for a partner and waiting for a map, and they leave when the game just started and the partner has to requeue.

Like I said, I don’t know how you’ll guys receive this. Hope it’s not a stupid idea.

6 Likes

I’m pretty sure your ally just rage quitted bc of the map. I don’t play random anymore but remember having the same issue with my ally saying sorry hate the map and leaving. Or just rq w/o a word. It’s a very ‘special’ map.

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Do you think it’s bad etiquette to leave CoD at the beginning? I am asking because the only reason I don’t quit that map is because I don’t want to be a #%$& to my partner.

2 Likes

I don’t think it’s a problem if you leave in the first 10 seconds or so. It’s fairly obvious then that you left over the map. It’s bad etiquette to leave more than a minute or two into the game, though. Staying in that long tells your ally you’re planning to stay and can leave an unprepared ally upset that they either have to solo the map or requeue and feel you wasted their time.

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I don’t think it’s a big issue. If you feel concerned about your ally, personally I’d just say what some ppl said to me when they left, ‘sorry hate the map’ and leave. It should be enough, there is no punishment for doing so, nor are you breaking any rules, neither trolling etc. I’m pretty sure some ppl will have even left by the time you are typing your apologies.

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Thanks, guys! (20 characters)

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I would love to see this stuff honestly. I’ve long since maxed all commanders/reached and am generally ok with them all, though I would likely ban Stetman or Alarak commanders and Cradle of Death map, but it always kinda bothered me that PVP (which actually ‘matters’ ranking wise) lets you ban maps but coop doesn’t. Similarly sometimes I just want to random but NOT play Alarak.

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map/commander vetos is a pretty popular request, just remove the exp bonus you get from selecting random maps and i don’t see why it can’t be implemented

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Yes please let me veto cradle of death so that I never have to see it again! (except mutations I guess…).

Also as others said you shouldn’t feel bad about leaving the map as soon as it starts, I also used to feel kinda bad for it but then I realized I should value my sc2 time a bit more and not force myself to play cradle.

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I don’t like CoD at all but mostly b/c on random(player-wise); not with a buddy, I find most people don’t even know or understand the map and they are Q’ing on brutal.

I would not mind to blacklist one map. They do this in WoW already for battlegrounds.
Being ‘co-op’ mode I understand the purpose of CoD map as it really is a map where you need basic communication to point out who is going to move which truck where. Or at the very least some common sense that you don’t move your truck to the same construct as your ally.

The most annoying part is that if you manage to lose your truck it spawns at your base so if you were already a bit late to the main objective you may not have time to get your replacement truck there.
It’d be nice if they increase the speed of the truck slightly.

As for blacklisting a comm? I don’t agree with that part. Every comm is good and has their strengths and I think it’s something the community needs to learn to adapt to.
At the end of the day a commander is as strong as the player, more or less.

Stetmann would be the only comm I’d consider b-listing now as he seems to cause lag for many people.

Forgot to mention this as well.
I don’t enjoy wasting 20+ min on a map when most of the time I lose on CoD is to people not understand the map and/or real low lvl comms queuing brutal and we get the above.
Will usually apologize and leave right at start.

If someone is going to leave. It had better be at the start. I don’t care if someone leaves at the start. But leaving half way in, that is a dick move…

3 Likes

Just thinking about the proposal. Is it a good reason to have this system because a map is particularly poor in design? If so, then veto commander should be a thing as well. Veto players as well.

I think the focus is slightly off. Better to improve the maps/commanders/players so that they can all be enjoyable. Instead of making a band-aid solution to leave content out.

The thing is, the option shuttles you into a game, it doesn’t affect anybody else. If you blacklist Cradle of Death, people seeking to play that map will still be able to play it. And blacklisting commanders might be for a reason such as the commander being your last remaining lvl 1 and you don’t want to chance that in randomization while playing Brutal.

Blacklisting players has been discussed elsewhere, I personally don’t think that is the same thing as selecting a do-not-want map or commander. If Bliz were to port the Overwatch blacklist concept to here, you’d be able to blacklist two people but the blacklist on each slot would be temporary and last for one week. The OW team was worried even that might damage the game due to damaging the matchmaking process.

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Vetoing a Commander doesn’t hurt matchmaking, so they should add it

Vetoing a map does a little bit, but they could remedy that with “no exp bonus if you have any vetoes or -5% exp bonus per veto”

Vetoing a player doesn’t hurt it much either (as long as there are a lot of players)

I do agree that maps that would be vetoed by a lot of people should be looked at (ie a lot of people find that map unfun)

2 Likes

This is the point I was hoping to respond to. I do agree it would make sense to take a bit of experience off the randomization bonus if you select a map to blacklist, but I don’t think the exp bonus for randomization should be removed entirely. That’s because no bonus is when you select the particular map you want, and though random minus one is not full random, it’s not manual selection either.

I personally don’t think it would be a good idea to allow more than one blacklisted item either with map or with commander. I hope if they implement the idea, they allow only one blacklist option for map and only one for commander, with the option of not selecting a blacklisted item at all remaining on either.

In a perfect world sure it’d be better if they make everything more enjoyable for everyone and thus this kind of proposal pointless but I honestly don’t think that’s ever going to happen, even something like cradle that I really thought would be universally hated there’s still people that like it the way it is and don’t want it to change. I mean the same would happen to me if someone changed scythe of amon.

The reason why I believe this as you said band-aid solution is good is because I don’t think blizzard had ever changed a map drastically as to fix its problems and if there are people that like said maps then more power to them just leave me out of it~.

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Ohhhhh i love the -5% exp bonus per veto idea… They sooo should add that… It would make everyone happy.

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Honestly, considering the problem we are trying to solve is people queuing random and auto-leaving on certain maps while still getting the experience boost, I’m not sure we actually want to be removing the boost for vetoing a map.

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Just solo it, make 3 bases (expand with ally), and build a lot of defense it should be no problem if you forgone the bonus objective. If you want the bonus too it can be quite challenging. It is just not easy to lose when you have 170+ supply of fully upgraded army and heavy defense.

Remember to assign a number to yours and ally truck you really need to access them in a timely manner.

Same with scythe of amon, if you give up the bonus, it is not so difficult to solo if ally left at the start.

A few games ago I played a karax level 1 with random ally lv14 stetmann at hard difficulty vp. Ally immediately leave the game, he didn’t event built one drone but I soloed it using immortal, observer, colossi, energizer, later carrier and cannon defense without expanding against air terran (where my real AA is only the spear of adun). At level 1 karax has no feel heal no speed build no faster training nothing and increased costs but it doesn’t mean you can’t solo the game when the difficulty level match your skill level.

What is actually challenging is your ally afk doing nothing and don’t leave the game. It is extremely difficult, but not impossible, for any commander to complete a brutal mission under this handicap.