You know what the real issue is with tvp?
Widow mine drops
You know what the real issue is with tvp?
Widow mine drops
Then why do you keep regressing the subject? Jesus ChristâŚ
EMP almost does win you the game, provided you have an army to finish the job. Hence my monobattles comment.
I see now, that makes more sense.
I was going to say airplane food.
Post replays or the very least relevant games from pros or even pros themself saying that tvp right now is imballanced towards terran.
Untill you provide any relevant proof then this is more or less random rageposting that has no weight behind it.
Try playing Terran, you look like you can use the perspective.
Not even remotely close.
EMP doesnât slow your army and can kill your army with spell damage alone.
A move into colossi disrupter⌠yeah. That sounds like a great way to lose.
You could say the same about Nydus 6-8 months ago when it wasnât seeing much use. Yet here we are.
Youâve got to think things through a little bit. This community is terrible for not using their analytical skill and instead crawling up the buttholes of pro players without a second thought.
Of course he is, arguing with him is pointless because when he canât disprove a point heâll attempt to word things in a way that favors his agenda and makes him think heâs clever.
Waste of time
Damn, and people say Terrans are the whiners. I honestly see way more Toss whine than Terran whine in this forum.
You still have not provided a single evidence for your claim that pvt is completely unplayable.
Now youre also saying you figured this out meanwhile no professional player that plays the game 8+ hours every single day for 10 years inside a team house have not figured out how game breaking an upgrade they basicly get every single tvp actually is.
Whiners arent limited to races, at the very least some of the terran whine right now is infact justified since the race is in need of buffs for both matchups.
Who said it was unplayable? Itâs just Terran favored if Terran decides to not allin and use the potent anti Protoss tools at their disposal.
Sometimes pros are a bit dense. It took how long for them to figure out Archon drops off of a Dark Shine was a thing? It took them how long to realize Nydus allins were really strong?
Point being, pros arenât the gospel. They can be slow to adapt due to their own very specific player-based meta.
If a dia/low masters scrub like me can figure those out 6+ months before theyâre a thingâŚthen pros have no valid excuse other than it doesn;t work in the pro scene due to people countering the player, not the build.
According to the stats itâs not actually Terran favored currently. It was briefly in August (by .5%), but it has recently gone back in tossâs favor.
Ive posted so many proffesional games on here PvT all won by Terran after they get ghost upgrades.
The only relevant timing a protoss has right now is literally rush to 3 base 1/1 and spam chargelots. If you dont get heavily ahead before lategame starts, you will automatically lose vs terran.
If both player would macro up, uncontested, unharrassed untill lategame, terran will always beat protoss word for word.
Terrans also have the opportunity to disrupt protoss economy to such an extent that protoss cannot even get the eco lead it needs to actually compete vs MMM based armies.
Disruptors are terrible units. Once the enemy sees them, they just slow push with liberators.
If you go collosi, they just spam vikings.
Its always the same. People saying only HT based openers are screwed are heavily in denial.
Ive said it countless times, If you open HT, he will open ghost. If you counter with collosi, he will open stargate, if you counter with disruptor he counters with liberators.
There used to be a synergy between the 3. When Vikings could still be stormed, due to emp being a hard to cast ability that had a reasonable range, How it was supposed to be.
These days not somuch, Ghost hardcounters storm, so you cannot storm vikings if theres ghost under them.
Ghost can literally spam EMP to soften the protoss army (wich used to be allot harder to do because of the amount of EMPâs that where needed to cover and drain all protoss shields.) regardless if there are HT or not.
Vikings will DOMINATE collosi hard once stripped of off there shields. disruptors get hard countered by liberators due to sheer range.
Stalkers get hard countered by marauders standing close to the liberators.
Terran can build Protoss units now?
Sounds like you are relying on anecdotes, when the reality is that statistically toss is favored.
Starport, stargate, all sounds the same. I know you nitpick. And all i can say to that is get a life.
Also @zippy, how am i rellying on anecdotes.
I am basically explaining what you guys want me to explain.
This is the state of PvT right now. Anyone who disagrees better come with some actuall arguments against my claims and explain to me âhow i am supposed to tactically play this gameâ
Because so far i have seen 0 counters to actuall ghost play, collosi and disruptor get removed by terran-counters.