No surprise there, gooba and Batz will be in here momentarily to tell us how itās ok to be behind 10%. Hopefully this next balance patch coming up will help.
Immagine Kicking someone in the balls. Then you flick forehead of guy next to him. One of those will be more angry than the other, even if last thing you did was flicking the guy 2 forehead.
Guessing toss are getting better at countering the handful of builds that were killing them IE 2 base marine/tank/Raven pushes, but good question and anyoneās guess.
Shouldnāt every player in GM have well above 50% in literally every matchup in the game? Since GM players often have to be matchup against masters 1 and 2 players because there are only so many GMs to go around?
Personally, I would like to see where this guy got these stats, Iām interested to see what it has to say about TvP, and for that matter all the matchups to see how maybe thereās something with, say, Terrans getting MMR for beating Zerg and then losing that MMR back to protoss. Just a thought.
Raver: Heeeeep, Protoss too strong, nerff nerff nerffā¦
NA is not a Region that one can use for Balance-judgements, at most you can add Neeb, Special and Scarlett to the EU and only then it begins to make senseā¦
HWhy on EARTH would you think that Protoss needed buffs? Would 8 in the Ro8 be necessary?
I actually DONāT think that PVT (for once) is in a terrible a spot right now, but if you think the timing pushes youāre doing on Zerg players is fair, then youāre absolutely high.
I was not using that as an argument for why Protoss needs to be nerfed at all. I was just replying to Wirebenderās claim of Protoss foreigners becoming like Terran foreigners. However, he was being facetious and so was I. Generally speaking in 2019, Zerg foreigners are performing much better than both Terran foreigners and Protoss foreigners. Anyways, Protoss needs a warp prism nerf specifically because of Protoss domination in GSL Season 2 alone IMO:
Because I see them being 1-upped by Zerg rushes and being far from 100% winrate, even 66% winrate (which would be broken) is probably a lot more than they get. And thatās with zergs blindly opening roach warren, which to be fair is more likely a sign if the insufficiency of lings and early hydras.
I also was incinuating that TvZ seems questionable right now, maybe even more so than PvZ, for the power of terran mid-late game, even if zerg endgame is auto win whatever the matchup.
This chart shows 221k games over a period of 134 days. There are ~72k games played per-day which means 221k games represents 3 days worth of games. That means they are looking at ~2% of the total games played. Furthermore, replays are user-submitted which means there is quite probably a strong case of self-selection bias at worst and at best the sample definitely isnāt random. In other words, it doesnāt mean anything at all. These stats are representative of the few individuals who submit replays to that website (at best), and nobody else. The most likely scenario is that 2% of players submit replays to this site and even if we assume thatās perfectly randomly distributed that gives us a sample size of 600*0.02=12 which is nowhere near good enough. You absolutely cannot make generalizations about PvT in Grandmaster from a non-random self-selected sample of 12 players. They also started the sample on a strange date - January 22nd which seems to indicate the sample may have been cherry picked. There are so many things wrong here, you shouldnāt walk away but rather RUN away from this data.
I think the introduction of maxpax may have something to do with the matchup. Terrans gets whacked, they now have to scv scout which puts them into a economy disadvantage they never had before.
Iād say decreasing the build time for orbital command, refinery or supply depot could balance out this disadvantage, but Iām not entirely sure.
It is something in the early game that puts terrans behind, it is like moving second in chess the disadvantage is slight, but itās there.