When you click to build a pylon, before you actually left-click to place it, it shows a circle of what area will power buildings after it’s built.
Here’s the strange part: If the edge of that circle covers roughly the center of the nexus (which of course does NOT need a pylon) then the highlighted area on the ground is much brighter before you place the pylon. If you’re further than that, it’s not as bright.
Even after it gets done being built, if you select ANY pylon, the ones that are close enough to the nexus have a brighter area around them than the rest.
So what’s the point of this? Why is the radius around the pylon (that would power a building) even brighter if it’s closer to the nexus?
Thanks in advance for any info.
Brighter=fast warp in field. All pylons within a certain radius of the Nexus provide that fast warp in field.
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Ok, so what you’re seeing is called a superpylon
When a pylon is placed in proximity to a nexus or warpgate (gateway with warpgate researched), the pylon is considered a superpylon.
Superpylons have one beneft, they warp in units faster. A superpylon takes 4 seconds to warp in a unit while normal pylons take 11 seconds. Warp prisms also take 4 seconds to warp in.
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lol never knew that. Thanks. Surprising I did a search on a “brighter” pylon area and didn’t find anything. Thank you both of you.
Hi.
Does the Super Pylon work in Starcraft Original or Starcraft remastered?
No, since there’s no “warp unit” tech in them, only classic training/production.
And congrats, that’s one of the most legit topic necro I’ve seen.
edit: Damn you necroed several topics to ask the same thing 