After seeing the patch notes, as someone who follows the pro scene tournaments only, I was actually blown away to find that Protoss is actually getting significantly nerfed. And Zerg buffed??
I am telling you for the health of the game, that protoss pros will be done pretty soon, they will start switching races, almost definitely to zerg. Protoss fans will lose even more interest in tournaments. Viewship will go down further.
As a protoss fan, I have literally lost interest in tournaments already over the last few years because I know it’s not a fair playing field for the players I support. Why would I watch something that has proven to be destined to disappoint?
Disruptor is the only unit that keeps protoss in the game against high level T. It is effectively nerfed into the ground with a 19% in area reduction.
Zerg getting any buffs is frankly ridiculous, they win every tournament outside of korea, and a healthy share in Korea too. Guess what, your players aren’t just ‘better’. It is so boringly predictable that I don’t actually follow the scene outside of Korea anymore.
The dev team has really dropped the ball on this one. I get if Hydra and Ultra arent as effective as they should be in certain scenarios, but buffs to these must be met with nerfs to other areas, think lurkers, vipers or queens.
I get that protoss do okay in the generally ladder and community games. But in the pros it is getting out of control how uncompetitive they are about to get. This is why protoss need significant buff in units that are hard to use or require a level of skill to get the most out of it, in this way, it wont effect the community:
SOME IDEAS
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Sentry, a longer range to the forcefield, so protoss can actually catch enemy units more effectively in a skilful manoeuvre.
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Buff to a micro intensive unit like the phoenix. Not sure what exactly.
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Disruptors should NOT be nerfed, it is a high skil unit, don’t believe me? Try using it in game in a high pace game, it is a a lot harder than you think.
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A tier 3 upgrade to stalkers to make them more useful in the later stages. Perhaps a upgrade that gives them small AOE splash to combat mutalisks so protoss isnt forced into stargate oponers.
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Increased range on feedback so the ghost vs HT vs viper battle is actually fair.
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Observer needs a T3 upgrade, for longer vision range and more hp so it is not such a sitting duck late game. longer vision range allows HTs to actually combat viper/lurker.
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Its time that vipers cannot pull motherships anymore. Make hero units immune to viper pull. OR it pulls only 50% distance.